mirror of
https://github.com/mappu/miqt.git
synced 2024-12-22 17:08:38 +00:00
243 lines
7.0 KiB
Go
243 lines
7.0 KiB
Go
package network
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/*
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#include "gen_qlocalserver.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"github.com/mappu/miqt/qt6"
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"runtime"
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"runtime/cgo"
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"unsafe"
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)
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type QLocalServer__SocketOption int
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const (
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QLocalServer__NoOptions QLocalServer__SocketOption = 0
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QLocalServer__UserAccessOption QLocalServer__SocketOption = 1
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QLocalServer__GroupAccessOption QLocalServer__SocketOption = 2
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QLocalServer__OtherAccessOption QLocalServer__SocketOption = 4
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QLocalServer__WorldAccessOption QLocalServer__SocketOption = 7
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QLocalServer__AbstractNamespaceOption QLocalServer__SocketOption = 8
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)
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type QLocalServer struct {
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h *C.QLocalServer
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*qt6.QObject
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}
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func (this *QLocalServer) cPointer() *C.QLocalServer {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QLocalServer) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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func newQLocalServer(h *C.QLocalServer) *QLocalServer {
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if h == nil {
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return nil
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}
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return &QLocalServer{h: h, QObject: qt6.UnsafeNewQObject(unsafe.Pointer(h))}
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}
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func UnsafeNewQLocalServer(h unsafe.Pointer) *QLocalServer {
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return newQLocalServer((*C.QLocalServer)(h))
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}
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// NewQLocalServer constructs a new QLocalServer object.
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func NewQLocalServer() *QLocalServer {
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ret := C.QLocalServer_new()
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return newQLocalServer(ret)
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}
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// NewQLocalServer2 constructs a new QLocalServer object.
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func NewQLocalServer2(parent *qt6.QObject) *QLocalServer {
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ret := C.QLocalServer_new2((*C.QObject)(parent.UnsafePointer()))
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return newQLocalServer(ret)
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}
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func (this *QLocalServer) MetaObject() *qt6.QMetaObject {
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return qt6.UnsafeNewQMetaObject(unsafe.Pointer(C.QLocalServer_MetaObject(this.h)))
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}
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func (this *QLocalServer) Metacast(param1 string) unsafe.Pointer {
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param1_Cstring := C.CString(param1)
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defer C.free(unsafe.Pointer(param1_Cstring))
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return (unsafe.Pointer)(C.QLocalServer_Metacast(this.h, param1_Cstring))
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}
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func QLocalServer_Tr(s string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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var _ms C.struct_miqt_string = C.QLocalServer_Tr(s_Cstring)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func (this *QLocalServer) NewConnection() {
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C.QLocalServer_NewConnection(this.h)
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}
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func (this *QLocalServer) OnNewConnection(slot func()) {
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C.QLocalServer_connect_NewConnection(this.h, C.intptr_t(cgo.NewHandle(slot)))
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}
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//export miqt_exec_callback_QLocalServer_NewConnection
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func miqt_exec_callback_QLocalServer_NewConnection(cb C.intptr_t) {
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gofunc, ok := cgo.Handle(cb).Value().(func())
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if !ok {
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panic("miqt: callback of non-callback type (heap corruption?)")
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}
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gofunc()
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}
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func (this *QLocalServer) Close() {
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C.QLocalServer_Close(this.h)
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}
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func (this *QLocalServer) ErrorString() string {
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var _ms C.struct_miqt_string = C.QLocalServer_ErrorString(this.h)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func (this *QLocalServer) HasPendingConnections() bool {
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return (bool)(C.QLocalServer_HasPendingConnections(this.h))
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}
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func (this *QLocalServer) IsListening() bool {
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return (bool)(C.QLocalServer_IsListening(this.h))
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}
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func (this *QLocalServer) Listen(name string) bool {
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name_ms := C.struct_miqt_string{}
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name_ms.data = C.CString(name)
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name_ms.len = C.size_t(len(name))
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defer C.free(unsafe.Pointer(name_ms.data))
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return (bool)(C.QLocalServer_Listen(this.h, name_ms))
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}
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func (this *QLocalServer) ListenWithSocketDescriptor(socketDescriptor uintptr) bool {
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return (bool)(C.QLocalServer_ListenWithSocketDescriptor(this.h, (C.intptr_t)(socketDescriptor)))
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}
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func (this *QLocalServer) MaxPendingConnections() int {
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return (int)(C.QLocalServer_MaxPendingConnections(this.h))
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}
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func (this *QLocalServer) NextPendingConnection() *QLocalSocket {
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return UnsafeNewQLocalSocket(unsafe.Pointer(C.QLocalServer_NextPendingConnection(this.h)))
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}
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func (this *QLocalServer) ServerName() string {
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var _ms C.struct_miqt_string = C.QLocalServer_ServerName(this.h)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func (this *QLocalServer) FullServerName() string {
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var _ms C.struct_miqt_string = C.QLocalServer_FullServerName(this.h)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func QLocalServer_RemoveServer(name string) bool {
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name_ms := C.struct_miqt_string{}
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name_ms.data = C.CString(name)
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name_ms.len = C.size_t(len(name))
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defer C.free(unsafe.Pointer(name_ms.data))
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return (bool)(C.QLocalServer_RemoveServer(name_ms))
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}
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func (this *QLocalServer) ServerError() QAbstractSocket__SocketError {
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return (QAbstractSocket__SocketError)(C.QLocalServer_ServerError(this.h))
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}
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func (this *QLocalServer) SetMaxPendingConnections(numConnections int) {
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C.QLocalServer_SetMaxPendingConnections(this.h, (C.int)(numConnections))
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}
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func (this *QLocalServer) WaitForNewConnection() bool {
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return (bool)(C.QLocalServer_WaitForNewConnection(this.h))
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}
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func (this *QLocalServer) SetListenBacklogSize(size int) {
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C.QLocalServer_SetListenBacklogSize(this.h, (C.int)(size))
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}
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func (this *QLocalServer) ListenBacklogSize() int {
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return (int)(C.QLocalServer_ListenBacklogSize(this.h))
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}
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func (this *QLocalServer) SetSocketOptions(options QLocalServer__SocketOption) {
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C.QLocalServer_SetSocketOptions(this.h, (C.int)(options))
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}
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func (this *QLocalServer) SocketOptions() QLocalServer__SocketOption {
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return (QLocalServer__SocketOption)(C.QLocalServer_SocketOptions(this.h))
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}
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func (this *QLocalServer) SocketDescriptor() uintptr {
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return (uintptr)(C.QLocalServer_SocketDescriptor(this.h))
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}
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func QLocalServer_Tr2(s string, c string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms C.struct_miqt_string = C.QLocalServer_Tr2(s_Cstring, c_Cstring)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func QLocalServer_Tr3(s string, c string, n int) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms C.struct_miqt_string = C.QLocalServer_Tr3(s_Cstring, c_Cstring, (C.int)(n))
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func (this *QLocalServer) WaitForNewConnection1(msec int) bool {
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return (bool)(C.QLocalServer_WaitForNewConnection1(this.h, (C.int)(msec)))
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}
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func (this *QLocalServer) WaitForNewConnection2(msec int, timedOut *bool) bool {
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return (bool)(C.QLocalServer_WaitForNewConnection2(this.h, (C.int)(msec), (*C.bool)(unsafe.Pointer(timedOut))))
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}
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// Delete this object from C++ memory.
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func (this *QLocalServer) Delete() {
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C.QLocalServer_Delete(this.h)
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QLocalServer) GoGC() {
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runtime.SetFinalizer(this, func(this *QLocalServer) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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