mirror of
https://github.com/mappu/miqt.git
synced 2024-12-22 17:08:38 +00:00
293 lines
6.6 KiB
Go
293 lines
6.6 KiB
Go
package qt
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/*
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#cgo CFLAGS: -fPIC
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#cgo pkg-config: Qt5Widgets
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#include "gen_qcoreevent.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"runtime"
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"unsafe"
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)
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type QEvent struct {
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h *C.QEvent
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}
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func (this *QEvent) cPointer() *C.QEvent {
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if this == nil {
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return nil
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}
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return this.h
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}
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func newQEvent(h *C.QEvent) *QEvent {
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if h == nil {
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return nil
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}
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return &QEvent{h: h}
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}
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func newQEvent_U(h unsafe.Pointer) *QEvent {
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return newQEvent((*C.QEvent)(h))
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}
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// NewQEvent constructs a new QEvent object.
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func NewQEvent(typeVal uintptr) *QEvent {
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ret := C.QEvent_new((C.uintptr_t)(typeVal))
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return newQEvent(ret)
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}
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// NewQEvent2 constructs a new QEvent object.
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func NewQEvent2(other *QEvent) *QEvent {
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ret := C.QEvent_new2(other.cPointer())
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return newQEvent(ret)
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}
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func (this *QEvent) OperatorAssign(other *QEvent) {
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C.QEvent_OperatorAssign(this.h, other.cPointer())
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}
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func (this *QEvent) Type() uintptr {
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ret := C.QEvent_Type(this.h)
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return (uintptr)(ret)
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}
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func (this *QEvent) Spontaneous() bool {
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ret := C.QEvent_Spontaneous(this.h)
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return (bool)(ret)
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}
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func (this *QEvent) SetAccepted(accepted bool) {
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C.QEvent_SetAccepted(this.h, (C.bool)(accepted))
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}
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func (this *QEvent) IsAccepted() bool {
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ret := C.QEvent_IsAccepted(this.h)
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return (bool)(ret)
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}
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func (this *QEvent) Accept() {
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C.QEvent_Accept(this.h)
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}
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func (this *QEvent) Ignore() {
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C.QEvent_Ignore(this.h)
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}
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func QEvent_RegisterEventType() int {
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ret := C.QEvent_RegisterEventType()
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return (int)(ret)
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}
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func QEvent_RegisterEventType1(hint int) int {
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ret := C.QEvent_RegisterEventType1((C.int)(hint))
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return (int)(ret)
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}
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func (this *QEvent) Delete() {
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C.QEvent_Delete(this.h)
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}
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type QTimerEvent struct {
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h *C.QTimerEvent
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*QEvent
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}
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func (this *QTimerEvent) cPointer() *C.QTimerEvent {
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if this == nil {
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return nil
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}
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return this.h
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}
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func newQTimerEvent(h *C.QTimerEvent) *QTimerEvent {
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if h == nil {
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return nil
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}
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return &QTimerEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
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}
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func newQTimerEvent_U(h unsafe.Pointer) *QTimerEvent {
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return newQTimerEvent((*C.QTimerEvent)(h))
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}
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// NewQTimerEvent constructs a new QTimerEvent object.
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func NewQTimerEvent(timerId int) *QTimerEvent {
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ret := C.QTimerEvent_new((C.int)(timerId))
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return newQTimerEvent(ret)
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}
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// NewQTimerEvent2 constructs a new QTimerEvent object.
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func NewQTimerEvent2(param1 *QTimerEvent) *QTimerEvent {
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ret := C.QTimerEvent_new2(param1.cPointer())
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return newQTimerEvent(ret)
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}
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func (this *QTimerEvent) TimerId() int {
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ret := C.QTimerEvent_TimerId(this.h)
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return (int)(ret)
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}
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func (this *QTimerEvent) Delete() {
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C.QTimerEvent_Delete(this.h)
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}
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type QChildEvent struct {
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h *C.QChildEvent
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*QEvent
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}
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func (this *QChildEvent) cPointer() *C.QChildEvent {
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if this == nil {
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return nil
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}
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return this.h
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}
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func newQChildEvent(h *C.QChildEvent) *QChildEvent {
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if h == nil {
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return nil
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}
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return &QChildEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
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}
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func newQChildEvent_U(h unsafe.Pointer) *QChildEvent {
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return newQChildEvent((*C.QChildEvent)(h))
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}
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// NewQChildEvent constructs a new QChildEvent object.
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func NewQChildEvent(typeVal uintptr, child *QObject) *QChildEvent {
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ret := C.QChildEvent_new((C.uintptr_t)(typeVal), child.cPointer())
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return newQChildEvent(ret)
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}
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// NewQChildEvent2 constructs a new QChildEvent object.
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func NewQChildEvent2(param1 *QChildEvent) *QChildEvent {
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ret := C.QChildEvent_new2(param1.cPointer())
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return newQChildEvent(ret)
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}
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func (this *QChildEvent) Child() *QObject {
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ret := C.QChildEvent_Child(this.h)
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return newQObject_U(unsafe.Pointer(ret))
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}
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func (this *QChildEvent) Added() bool {
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ret := C.QChildEvent_Added(this.h)
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return (bool)(ret)
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}
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func (this *QChildEvent) Polished() bool {
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ret := C.QChildEvent_Polished(this.h)
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return (bool)(ret)
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}
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func (this *QChildEvent) Removed() bool {
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ret := C.QChildEvent_Removed(this.h)
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return (bool)(ret)
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}
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func (this *QChildEvent) Delete() {
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C.QChildEvent_Delete(this.h)
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}
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type QDynamicPropertyChangeEvent struct {
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h *C.QDynamicPropertyChangeEvent
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*QEvent
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}
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func (this *QDynamicPropertyChangeEvent) cPointer() *C.QDynamicPropertyChangeEvent {
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if this == nil {
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return nil
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}
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return this.h
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}
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func newQDynamicPropertyChangeEvent(h *C.QDynamicPropertyChangeEvent) *QDynamicPropertyChangeEvent {
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if h == nil {
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return nil
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}
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return &QDynamicPropertyChangeEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
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}
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func newQDynamicPropertyChangeEvent_U(h unsafe.Pointer) *QDynamicPropertyChangeEvent {
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return newQDynamicPropertyChangeEvent((*C.QDynamicPropertyChangeEvent)(h))
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}
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// NewQDynamicPropertyChangeEvent constructs a new QDynamicPropertyChangeEvent object.
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func NewQDynamicPropertyChangeEvent(name *QByteArray) *QDynamicPropertyChangeEvent {
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ret := C.QDynamicPropertyChangeEvent_new(name.cPointer())
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return newQDynamicPropertyChangeEvent(ret)
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}
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// NewQDynamicPropertyChangeEvent2 constructs a new QDynamicPropertyChangeEvent object.
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func NewQDynamicPropertyChangeEvent2(param1 *QDynamicPropertyChangeEvent) *QDynamicPropertyChangeEvent {
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ret := C.QDynamicPropertyChangeEvent_new2(param1.cPointer())
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return newQDynamicPropertyChangeEvent(ret)
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}
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func (this *QDynamicPropertyChangeEvent) PropertyName() *QByteArray {
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ret := C.QDynamicPropertyChangeEvent_PropertyName(this.h)
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// Qt uses pass-by-value semantics for this type. Mimic with finalizer
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ret1 := newQByteArray(ret)
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runtime.SetFinalizer(ret1, func(ret2 *QByteArray) {
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ret2.Delete()
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runtime.KeepAlive(ret2.h)
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})
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return ret1
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}
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func (this *QDynamicPropertyChangeEvent) Delete() {
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C.QDynamicPropertyChangeEvent_Delete(this.h)
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}
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type QDeferredDeleteEvent struct {
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h *C.QDeferredDeleteEvent
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*QEvent
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}
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func (this *QDeferredDeleteEvent) cPointer() *C.QDeferredDeleteEvent {
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if this == nil {
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return nil
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}
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return this.h
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}
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func newQDeferredDeleteEvent(h *C.QDeferredDeleteEvent) *QDeferredDeleteEvent {
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if h == nil {
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return nil
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}
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return &QDeferredDeleteEvent{h: h, QEvent: newQEvent_U(unsafe.Pointer(h))}
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}
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func newQDeferredDeleteEvent_U(h unsafe.Pointer) *QDeferredDeleteEvent {
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return newQDeferredDeleteEvent((*C.QDeferredDeleteEvent)(h))
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}
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// NewQDeferredDeleteEvent constructs a new QDeferredDeleteEvent object.
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func NewQDeferredDeleteEvent() *QDeferredDeleteEvent {
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ret := C.QDeferredDeleteEvent_new()
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return newQDeferredDeleteEvent(ret)
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}
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// NewQDeferredDeleteEvent2 constructs a new QDeferredDeleteEvent object.
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func NewQDeferredDeleteEvent2(param1 *QDeferredDeleteEvent) *QDeferredDeleteEvent {
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ret := C.QDeferredDeleteEvent_new2(param1.cPointer())
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return newQDeferredDeleteEvent(ret)
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}
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func (this *QDeferredDeleteEvent) LoopLevel() int {
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ret := C.QDeferredDeleteEvent_LoopLevel(this.h)
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return (int)(ret)
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}
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func (this *QDeferredDeleteEvent) Delete() {
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C.QDeferredDeleteEvent_Delete(this.h)
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}
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