serverside pings

--HG--
branch : nmdc-ircfrontend
This commit is contained in:
. 2016-05-08 14:21:29 +12:00
parent 818bee77dd
commit a25c3bcf4c
2 changed files with 9 additions and 3 deletions

View File

@ -98,13 +98,19 @@ func (s *Server) RunWorker() {
buf := make([]byte, CLIENT_READ_BUFFSIZE) buf := make([]byte, CLIENT_READ_BUFFSIZE)
s.clientConn.SetReadDeadline(time.Now().Add(CLIENT_KEEPALIVE_EVERY * time.Second))
ln, err := s.clientConn.Read(buf) ln, err := s.clientConn.Read(buf)
if err != nil { if err != nil {
if err == io.EOF { if err == io.EOF {
break // abandon thread break // abandon thread
} }
// If this was a /timeout/, send a KA and continue. // If this was a /timeout/, send a KA and continue.
if libnmdc.CheckIsNetTimeout(err) {
s.writeClient("PING :" + s.name)
continue
}
// But otherwise, it was a real error (e.g. unexpected disconnect) // But otherwise, it was a real error (e.g. unexpected disconnect)
s.verboseln(err.Error()) s.verboseln(err.Error())

View File

@ -24,9 +24,9 @@ const (
BLESSED_CHANNEL = "#chat" // must be lowercase BLESSED_CHANNEL = "#chat" // must be lowercase
BLESSED_CHANNEL_MODE = "n" // means that you have to be in the channel to chat, but that's it BLESSED_CHANNEL_MODE = "n" // means that you have to be in the channel to chat, but that's it
NICKS_PER_PROTOMSG = 128 //The capacity sets the max number of nicks to send per message NICKS_PER_PROTOMSG = 128 // Max number of nicks to send per message
CLIENT_READ_BUFFSIZE = 512 CLIENT_READ_BUFFSIZE = 512
CLIENT_READ_TIMEOUT_SEC = 3 CLIENT_KEEPALIVE_EVERY = 60 // should be longer than the client's one, hexchat is 30s
) )
type replyCode int type replyCode int