// Copyright 2017 The Gorilla WebSocket Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package websocket import ( "bytes" "compress/flate" "math/rand" "testing" ) var preparedMessageTests = []struct { messageType int isServer bool enableWriteCompression bool compressionLevel int }{ // Server {TextMessage, true, false, flate.BestSpeed}, {TextMessage, true, true, flate.BestSpeed}, {TextMessage, true, true, flate.BestCompression}, {PingMessage, true, false, flate.BestSpeed}, {PingMessage, true, true, flate.BestSpeed}, // Client {TextMessage, false, false, flate.BestSpeed}, {TextMessage, false, true, flate.BestSpeed}, {TextMessage, false, true, flate.BestCompression}, {PingMessage, false, false, flate.BestSpeed}, {PingMessage, false, true, flate.BestSpeed}, } func TestPreparedMessage(t *testing.T) { for _, tt := range preparedMessageTests { var data = []byte("this is a test") var buf bytes.Buffer c := newConn(fakeNetConn{Reader: nil, Writer: &buf}, tt.isServer, 1024, 1024) if tt.enableWriteCompression { c.newCompressionWriter = compressNoContextTakeover } c.SetCompressionLevel(tt.compressionLevel) // Seed random number generator for consistent frame mask. rand.Seed(1234) if err := c.WriteMessage(tt.messageType, data); err != nil { t.Fatal(err) } want := buf.String() pm, err := NewPreparedMessage(tt.messageType, data) if err != nil { t.Fatal(err) } // Scribble on data to ensure that NewPreparedMessage takes a snapshot. copy(data, "hello world") // Seed random number generator for consistent frame mask. rand.Seed(1234) buf.Reset() if err := c.WritePreparedMessage(pm); err != nil { t.Fatal(err) } got := buf.String() if got != want { t.Errorf("write message != prepared message for %+v", tt) } } }