php2go/vendor/github.com/z7zmey/php-parser/node/stmt/n_declare.go

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package stmt
import (
"github.com/z7zmey/php-parser/freefloating"
"github.com/z7zmey/php-parser/node"
"github.com/z7zmey/php-parser/position"
"github.com/z7zmey/php-parser/walker"
)
// Declare node
type Declare struct {
FreeFloating freefloating.Collection
Position *position.Position
Consts []node.Node
Stmt node.Node
Alt bool
}
// NewDeclare node constructor
func NewDeclare(Consts []node.Node, Stmt node.Node, alt bool) *Declare {
return &Declare{
FreeFloating: nil,
Consts: Consts,
Stmt: Stmt,
Alt: alt,
}
}
// SetPosition sets node position
func (n *Declare) SetPosition(p *position.Position) {
n.Position = p
}
// GetPosition returns node positions
func (n *Declare) GetPosition() *position.Position {
return n.Position
}
func (n *Declare) GetFreeFloating() *freefloating.Collection {
return &n.FreeFloating
}
// Attributes returns node attributes as map
func (n *Declare) Attributes() map[string]interface{} {
return map[string]interface{}{
"Alt": n.Alt,
}
}
// Walk traverses nodes
// Walk is invoked recursively until v.EnterNode returns true
func (n *Declare) Walk(v walker.Visitor) {
if v.EnterNode(n) == false {
return
}
if n.Consts != nil {
v.EnterChildList("Consts", n)
for _, nn := range n.Consts {
if nn != nil {
nn.Walk(v)
}
}
v.LeaveChildList("Consts", n)
}
if n.Stmt != nil {
v.EnterChildNode("Stmt", n)
n.Stmt.Walk(v)
v.LeaveChildNode("Stmt", n)
}
v.LeaveNode(n)
}