add normalisation pass (WIP)

This commit is contained in:
mappu 2020-04-10 17:20:54 +12:00
parent 94fe16f681
commit 6d9aa8b022
2 changed files with 120 additions and 5 deletions

24
main.go
View File

@ -33,25 +33,38 @@ func ConvertFile(filename string) (string, error) {
// Enable comments extraction
p.WithFreeFloating()
// Parse PHP content
p.Parse()
for _, err := range p.GetErrors() {
return "", errors.New(err.String())
}
n := p.GetRootNode()
// Walk and print JSON...
// Debug pass: Walk and print JSON...
if fh, err := os.OpenFile(filename+`.parse.json`, os.O_CREATE|os.O_WRONLY|os.O_TRUNC, 0644); err == nil {
v := visitor.NewPrettyJsonDumper(fh, namespaces)
p.GetRootNode().Walk(v)
n.Walk(v)
fh.Close()
}
// Walk and print (converted)
ret, err := state.convert(p.GetRootNode())
// Pass 1: Normalise Alt** Stmt types
normPass := normaliseAltsPass{}
n.Walk(&normPass) // can't modify root node, but that's fine
// Debug pass: Walk and print JSON...
if fh, err := os.OpenFile(filename+`.parse2.json`, os.O_CREATE|os.O_WRONLY|os.O_TRUNC, 0644); err == nil {
v := visitor.NewPrettyJsonDumper(fh, namespaces)
n.Walk(v)
fh.Close()
}
// Pass 2: Walk and print (converted)
ret, err := state.convert(n)
if err != nil {
return "", err
}
// Gofmt output
// Pass 3: Gofmt output
// TODO pass flags to get -s/-r equivalent for more agressive simplification
formatted, err := format.Source([]byte(ret))
if err != nil {
@ -59,6 +72,7 @@ func ConvertFile(filename string) (string, error) {
return ret, nil
}
// Done
return string(formatted), nil
}

101
normalisealts.go Normal file
View File

@ -0,0 +1,101 @@
package main
import (
"fmt"
//"io/ioutil"
"github.com/z7zmey/php-parser/node"
"github.com/z7zmey/php-parser/node/stmt"
"github.com/z7zmey/php-parser/walker"
)
type normaliseAltsPass struct {
}
func (np *normaliseAltsPass) transformNonRecursive(n node.Node) (node.Node, bool) {
switch n := n.(type) {
case *stmt.AltIf:
// Build replacement node
ifStmt := stmt.NewIf(n.Cond, n.Stmt, n.ElseIf, n.Else)
ifStmt.FreeFloating = n.FreeFloating
ifStmt.Position = n.Position
// ifStmt has no .Attributes prop
return ifStmt, true
case *stmt.AltElse:
elseStmt := stmt.NewElse(n.Stmt)
elseStmt.FreeFloating = n.FreeFloating
elseStmt.Position = n.Position
return elseStmt, true
case *stmt.AltElseIf:
elifStmt := stmt.NewElseIf(n.Cond, n.Stmt)
elifStmt.FreeFloating = n.FreeFloating
elifStmt.Position = n.Position
return elifStmt, true
default:
return n, false // no change
}
}
func (np *normaliseAltsPass) walkMutateArray(stmts []node.Node) {
for i, _ := range stmts {
np.walkMutate(&stmts[i])
}
}
func (np *normaliseAltsPass) walkMutate(child *node.Node) {
v2, didChange := np.transformNonRecursive(*child)
if didChange {
v2.Walk(np)
*child = v2
} else {
(*child).Walk(np)
}
}
func (np *normaliseAltsPass) EnterNode(w walker.Walkable) bool {
n, ok := w.(node.Node)
if !ok {
panic(fmt.Errorf("Tried to walk non-node '%t'", w))
}
// We need to override the .Walk() behaviour for all possible *parents*
// of affected nodes. This is because the .Walk() interface does not give
// us any opportunity to override single elements by the time we get there
// Our custom Walk() implementation is not firing all EnterChildList/LeaveNode
// visitors - but - that's fine since they're all noops anyway
switch n := n.(type) {
case *stmt.StmtList:
np.walkMutateArray(n.Stmts) // mutate slice in place
return false // Signal not to use upstream .Walk() implementation
case *node.Root:
np.walkMutateArray(n.Stmts) // mutate slice in place
return false // Signal not to use upstream .Walk() implementation
case *stmt.AltIf:
panic("altif")
np.walkMutate(&n.Cond)
np.walkMutateArray(n.ElseIf)
np.walkMutate(&n.Else)
return false
default:
// No normalisation needed for this node type
// Recurse deeper
return true
}
}
func (np *normaliseAltsPass) LeaveNode(w walker.Walkable) {}
func (np *normaliseAltsPass) EnterChildNode(key string, w walker.Walkable) {}
func (np *normaliseAltsPass) LeaveChildNode(key string, w walker.Walkable) {}
func (np *normaliseAltsPass) EnterChildList(key string, w walker.Walkable) {}
func (np *normaliseAltsPass) LeaveChildList(key string, w walker.Walkable) {}
var _ walker.Visitor = &normaliseAltsPass{} // interface assertion