php2go/vendor/github.com/z7zmey/php-parser/node/stmt/n_class_implements.go

63 lines
1.4 KiB
Go

package stmt
import (
"github.com/z7zmey/php-parser/freefloating"
"github.com/z7zmey/php-parser/node"
"github.com/z7zmey/php-parser/position"
"github.com/z7zmey/php-parser/walker"
)
// ClassImplements node
type ClassImplements struct {
FreeFloating freefloating.Collection
Position *position.Position
InterfaceNames []node.Node
}
// NewClassImplements node constructor
func NewClassImplements(interfaceNames []node.Node) *ClassImplements {
return &ClassImplements{
FreeFloating: nil,
InterfaceNames: interfaceNames,
}
}
// SetPosition sets node position
func (n *ClassImplements) SetPosition(p *position.Position) {
n.Position = p
}
// GetPosition returns node positions
func (n *ClassImplements) GetPosition() *position.Position {
return n.Position
}
func (n *ClassImplements) GetFreeFloating() *freefloating.Collection {
return &n.FreeFloating
}
// Attributes returns node attributes as map
func (n *ClassImplements) Attributes() map[string]interface{} {
return nil
}
// Walk traverses nodes
// Walk is invoked recursively until v.EnterNode returns true
func (n *ClassImplements) Walk(v walker.Visitor) {
if v.EnterNode(n) == false {
return
}
if n.InterfaceNames != nil {
v.EnterChildList("InterfaceNames", n)
for _, nn := range n.InterfaceNames {
if nn != nil {
nn.Walk(v)
}
}
v.LeaveChildList("InterfaceNames", n)
}
v.LeaveNode(n)
}