php2go/vendor/github.com/z7zmey/php-parser/node/stmt/n_trait_use_alias.go

75 lines
1.6 KiB
Go

package stmt
import (
"github.com/z7zmey/php-parser/freefloating"
"github.com/z7zmey/php-parser/node"
"github.com/z7zmey/php-parser/position"
"github.com/z7zmey/php-parser/walker"
)
// TraitUseAlias node
type TraitUseAlias struct {
FreeFloating freefloating.Collection
Position *position.Position
Ref node.Node
Modifier node.Node
Alias node.Node
}
// NewTraitUseAlias node constructor
func NewTraitUseAlias(Ref node.Node, Modifier node.Node, Alias node.Node) *TraitUseAlias {
return &TraitUseAlias{
FreeFloating: nil,
Ref: Ref,
Modifier: Modifier,
Alias: Alias,
}
}
// SetPosition sets node position
func (n *TraitUseAlias) SetPosition(p *position.Position) {
n.Position = p
}
// GetPosition returns node positions
func (n *TraitUseAlias) GetPosition() *position.Position {
return n.Position
}
func (n *TraitUseAlias) GetFreeFloating() *freefloating.Collection {
return &n.FreeFloating
}
// Attributes returns node attributes as map
func (n *TraitUseAlias) Attributes() map[string]interface{} {
return nil
}
// Walk traverses nodes
// Walk is invoked recursively until v.EnterNode returns true
func (n *TraitUseAlias) Walk(v walker.Visitor) {
if v.EnterNode(n) == false {
return
}
if n.Ref != nil {
v.EnterChildNode("Ref", n)
n.Ref.Walk(v)
v.LeaveChildNode("Ref", n)
}
if n.Modifier != nil {
v.EnterChildNode("Modifier", n)
n.Modifier.Walk(v)
v.LeaveChildNode("Modifier", n)
}
if n.Alias != nil {
v.EnterChildNode("Alias", n)
n.Alias.Walk(v)
v.LeaveChildNode("Alias", n)
}
v.LeaveNode(n)
}