2024-10-03 06:34:28 +00:00
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// Generated by miqt-uic. To update this file, edit the .ui file in
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// Qt Designer, and then run 'go generate'.
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//
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//go:generate miqt-uic -InFile itemwindow.ui -OutFile itemwindow_ui.go
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package main
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import (
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"github.com/mappu/miqt/qt"
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)
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type ItemWindowUi struct {
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ItemWindow *qt.QDialog
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gridLayout_2 *qt.QGridLayout
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contentArea *qt.QPlainTextEdit
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frame *qt.QFrame
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gridLayout *qt.QGridLayout
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buttonBox *qt.QDialogButtonBox
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}
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// NewItemWindowUi creates all Qt widget classes for ItemWindow.
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func NewItemWindowUi() *ItemWindowUi {
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ui := &ItemWindowUi{}
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ui.ItemWindow = qt.NewQDialog2(nil)
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ui.ItemWindow.SetObjectName("ItemWindow")
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ui.ItemWindow.Resize(370, 353)
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ui.ItemWindow.SetWindowTitle("")
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icon0 := qt.NewQIcon()
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icon0.AddFile4(":/rsrc/database_lightning.png", qt.NewQSize(), qt.QIcon__Normal, qt.QIcon__Off)
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ui.ItemWindow.SetWindowIcon(icon0)
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ui.gridLayout_2 = qt.NewQGridLayout(ui.ItemWindow.QWidget)
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ui.gridLayout_2.SetObjectName("gridLayout_2")
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ui.gridLayout_2.SetVerticalSpacing(0)
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ui.gridLayout_2.SetContentsMargins(0, 0, 0, 0)
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ui.gridLayout_2.SetSpacing(6)
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ui.contentArea = qt.NewQPlainTextEdit3(ui.ItemWindow.QWidget)
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ui.contentArea.SetObjectName("contentArea")
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ui.contentArea.SetFrameShape(qt.QFrame__NoFrame)
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ui.gridLayout_2.AddWidget2(ui.contentArea.QWidget, 0, 0)
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ui.frame = qt.NewQFrame2(ui.ItemWindow.QWidget)
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ui.frame.SetObjectName("frame")
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ui.gridLayout = qt.NewQGridLayout(ui.frame.QWidget)
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ui.gridLayout.SetObjectName("gridLayout")
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ui.gridLayout.SetContentsMargins(11, 11, 11, 11)
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ui.gridLayout.SetSpacing(6)
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ui.buttonBox = qt.NewQDialogButtonBox5(ui.frame.QWidget)
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ui.buttonBox.SetObjectName("buttonBox")
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2024-10-05 02:58:56 +00:00
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ui.buttonBox.SetStandardButtons(qt.QDialogButtonBox__Cancel | qt.QDialogButtonBox__Save)
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ui.buttonBox.OnAccepted(ui.ItemWindow.Accept)
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ui.buttonBox.OnRejected(ui.ItemWindow.Reject)
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2024-10-03 06:34:28 +00:00
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ui.gridLayout.AddWidget2(ui.buttonBox.QWidget, 0, 0)
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ui.gridLayout_2.AddWidget2(ui.frame.QWidget, 1, 0)
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ui.Retranslate()
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return ui
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}
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// Retranslate reapplies all text translations.
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func (ui *ItemWindowUi) Retranslate() {
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}
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