eei: implement paging-based eei
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parent
29a94dd442
commit
453e8b39e4
@ -9,8 +9,7 @@ import (
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)
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func main() {
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memorySize := flag.Int("MemorySize", 4096, "Memory size (bytes)")
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loadAddress := flag.Int("LoadAddress", 0, "Load address and initial progRam counter")
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loadAddress := flag.Int64("LoadAddress", 0, "Load address and initial program counter")
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flag.Parse()
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@ -20,9 +19,7 @@ func main() {
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os.Exit(1)
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}
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sw := riscvemu.VirtualEEI{
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Ram: make([]byte, *memorySize),
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}
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sw := riscvemu.NewVirtualEEI()
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// Copy file into working memory
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fb, err := ioutil.ReadFile(files[0])
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10
cpu_test.go
10
cpu_test.go
@ -6,14 +6,10 @@ import (
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func TestCPU(t *testing.T) {
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sw := VirtualEEI{
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Ram: make([]byte, 1024),
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}
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_ = sw.Write32(0, 0b00000000000100000000000001110011) // EBREAK
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env := NewVirtualEEI()
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_ = env.Write32(0, 0b00000000000100000000000001110011) // EBREAK
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c := CPUState{
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w: &sw,
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}
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c := NewCPU(&env)
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err := c.Step()
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panic(err)
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@ -1,39 +1,64 @@
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package riscvemu
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import (
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"math"
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"os"
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)
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type VirtualEEI struct {
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Ram []byte
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memPages map[uint32][4096]byte
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}
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func NewVirtualEEI() VirtualEEI {
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return VirtualEEI{
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memPages: make(map[uint32][4096]byte),
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}
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}
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func (ve *VirtualEEI) ReadByte(addr uint32) (byte, error) {
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if addr >= uint32(len(ve.Ram)) {
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panic("out of bounds")
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}
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return ve.Ram[addr], nil
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page, _ := ve.memPages[addr>>12]
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return page[addr&0b111111111111], nil
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}
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func (ve *VirtualEEI) Read32(addr uint32) (uint32, error) {
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// n.b. will panic on overflow
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// RISC-V allows 32-bit load/stores to be implemented as either little-endian
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// or big-endian. This is the little-endian version
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return (uint32(ve.Ram[addr]) << 24) | (uint32(ve.Ram[addr+1]) << 16) | (uint32(ve.Ram[addr+2]) << 8) | uint32(ve.Ram[addr+3]), nil
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page, _ := ve.memPages[addr>>12]
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inPageAddr := addr & 0b111111111111
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return (uint32(page[inPageAddr]) << 24) | (uint32(page[inPageAddr+1]) << 16) | (uint32(page[inPageAddr+2]) << 8) | uint32(page[inPageAddr+3]), nil
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}
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func (ve *VirtualEEI) WriteByte(addr uint32, value byte) error {
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if addr >= uint32(len(ve.Ram)) {
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panic("out of bounds")
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page, ok := ve.memPages[addr>>12]
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// Slices are reference-types, this will write-through into ve.memPages
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page[addr&0b111111111111] = value
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if !ok {
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ve.memPages[addr>>12] = page
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}
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ve.Ram[addr] = value
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return nil
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}
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func (ve *VirtualEEI) Write32(addr, value uint32) error {
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// n.b. will panic on overflow
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ve.Ram[addr] = byte((value >> 24) & 0b11111111)
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ve.Ram[addr+1] = byte((value >> 16) & 0b11111111)
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ve.Ram[addr+2] = byte((value >> 8) & 0b11111111)
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ve.Ram[addr+3] = byte(value & 0b11111111)
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page, ok := ve.memPages[addr>>12]
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inPageAddr := addr & 0b111111111111
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// Slices are reference-types, this will write-through into ve.memPages
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page[inPageAddr] = byte((value >> 24) & 0b11111111)
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page[inPageAddr+1] = byte((value >> 16) & 0b11111111)
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page[inPageAddr+2] = byte((value >> 8) & 0b11111111)
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page[inPageAddr+3] = byte(value & 0b11111111)
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if !ok {
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ve.memPages[addr>>12] = page
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}
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return nil
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}
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