package riscvemu import ( "math" "os" ) type VirtualEEI struct { memPages map[uint32][4096]byte } func NewVirtualEEI() VirtualEEI { return VirtualEEI{ memPages: make(map[uint32][4096]byte), } } func (ve *VirtualEEI) ReadByte(addr uint32) (byte, error) { page, _ := ve.memPages[addr>>12] return page[addr&0b111111111111], nil } func (ve *VirtualEEI) Read32(addr uint32) (uint32, error) { // n.b. will panic on overflow // RISC-V allows 32-bit load/stores to be implemented as either little-endian // or big-endian. This is the little-endian version page, _ := ve.memPages[addr>>12] inPageAddr := addr & 0b111111111111 return (uint32(page[inPageAddr]) << 24) | (uint32(page[inPageAddr+1]) << 16) | (uint32(page[inPageAddr+2]) << 8) | uint32(page[inPageAddr+3]), nil } func (ve *VirtualEEI) WriteByte(addr uint32, value byte) error { page, ok := ve.memPages[addr>>12] // Slices are reference-types, this will write-through into ve.memPages page[addr&0b111111111111] = value if !ok { ve.memPages[addr>>12] = page } return nil } func (ve *VirtualEEI) Write32(addr, value uint32) error { // n.b. will panic on overflow page, ok := ve.memPages[addr>>12] inPageAddr := addr & 0b111111111111 // Slices are reference-types, this will write-through into ve.memPages page[inPageAddr] = byte((value >> 24) & 0b11111111) page[inPageAddr+1] = byte((value >> 16) & 0b11111111) page[inPageAddr+2] = byte((value >> 8) & 0b11111111) page[inPageAddr+3] = byte(value & 0b11111111) if !ok { ve.memPages[addr>>12] = page } return nil } func (ve *VirtualEEI) Syscall() { panic("syscall") } func (ve *VirtualEEI) Trap() (bool, error) { panic("trap") }