250 lines
5.9 KiB
Go
250 lines
5.9 KiB
Go
package main
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import (
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"database/sql"
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"fmt"
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"path/filepath"
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"unsafe"
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sqlite3 "github.com/mattn/go-sqlite3"
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"github.com/ying32/govcl/vcl"
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"github.com/ying32/govcl/vcl/types"
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)
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const (
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sqliteTablesCaption = "Tables"
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)
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type sqliteLoadedDatabase struct {
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displayName string
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path string
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db *sql.DB
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nav *vcl.TTreeNode
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arena []*navData // keepalive
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}
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func (ld *sqliteLoadedDatabase) DisplayName() string {
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return ld.displayName
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}
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func (ld *sqliteLoadedDatabase) DriverName() string {
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ver1, _, _ := sqlite3.Version()
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return "SQLite " + ver1
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}
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func (ld *sqliteLoadedDatabase) RootElement() *vcl.TTreeNode {
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return ld.nav
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}
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func (ld *sqliteLoadedDatabase) Keepalive(ndata *navData) {
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ld.arena = append(ld.arena, ndata)
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}
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func (ld *sqliteLoadedDatabase) RenderForNav(f *TMainForm, ndata *navData) {
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if len(ndata.bucketPath) == 0 {
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// Top-level
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f.propertiesBox.SetText("Please select...")
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f.contentBox.SetEnabled(false)
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f.contentBox.Clear()
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} else if len(ndata.bucketPath) == 1 {
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// Category (tables, ...)
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f.propertiesBox.SetText("Please select...")
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f.contentBox.SetEnabled(false)
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f.contentBox.Clear()
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} else if len(ndata.bucketPath) == 2 && ndata.bucketPath[0] == sqliteTablesCaption {
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// Render for specific table
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tableName := ndata.bucketPath[1]
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// Get some basic properties
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r := ld.db.QueryRow(`SELECT sql FROM sqlite_schema WHERE name = ?;`, tableName)
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var schemaStmt string
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err := r.Scan(&schemaStmt)
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if err != nil {
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schemaStmt = fmt.Sprintf("* Failed to describe table %q: %s", tableName, err.Error())
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}
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// Display table properties
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f.propertiesBox.SetText(fmt.Sprintf("Selected table %q\n\nSchema:\n\n%s", tableName, schemaStmt))
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f.contentBox.SetEnabled(false)
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f.contentBox.Clear()
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// Load column details
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// Use SELECT form instead of common PRAGMA table_info so we can just get names
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// We could possibly get this from the main data select, but this will
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// work even when there are 0 results
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columnNames, err := ld.sqliteGetColumnNamesForTable(tableName)
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if err != nil {
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vcl.ShowMessageFmt("Failed to load columns for table %q: %s", tableName, err.Error())
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return
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}
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populateColumns(columnNames, f.contentBox)
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// Select count(*) so we know to display a warning if there are too many entries
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// TODO
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// Select * with small limit
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datar, err := ld.db.Query(`SELECT * FROM ` + tableName + ` LIMIT 1000`) // WARNING can't prepare this parameter, but it comes from the DB (trusted)
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if err != nil {
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vcl.ShowMessageFmt("Failed to load data for table %q: %s", tableName, err.Error())
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return
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}
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defer datar.Close()
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populateRows(datar, f.contentBox)
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// We successfully populated the data grid
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f.contentBox.SetEnabled(true)
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} else {
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// ??? unknown
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}
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}
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func (ld *sqliteLoadedDatabase) sqliteGetColumnNamesForTable(tableName string) ([]string, error) {
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colr, err := ld.db.Query(`SELECT name FROM pragma_table_info(?)`, tableName)
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if err != nil {
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return nil, fmt.Errorf("Query: %w", err)
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}
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defer colr.Close()
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var ret []string
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for colr.Next() {
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var columnName string
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err = colr.Scan(&columnName)
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if err != nil {
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return nil, fmt.Errorf("Scan: %w", colr.Err())
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}
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ret = append(ret, columnName)
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}
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if colr.Err() != nil {
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return nil, colr.Err()
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}
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return ret, nil
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}
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func populateColumns(names []string, dest *vcl.TListView) {
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dest.Columns().Clear()
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for _, columnName := range names {
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col := dest.Columns().Add()
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col.SetCaption(columnName)
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col.SetWidth(MY_WIDTH)
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col.SetAlignment(types.TaLeftJustify)
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}
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}
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func populateRows(rr *sql.Rows, dest *vcl.TListView) {
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numColumns := int(dest.Columns().Count())
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for rr.Next() {
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fields := make([]interface{}, numColumns)
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pfields := make([]interface{}, numColumns)
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for i := 0; i < numColumns; i += 1 {
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pfields[i] = &fields[i]
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}
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err := rr.Scan(pfields...)
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if err != nil {
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vcl.ShowMessageFmt("Failed to load data: %s", err.Error())
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return
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}
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dataEntry := dest.Items().Add()
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dataEntry.SetCaption(formatAny(fields[0]))
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for i := 1; i < len(fields); i += 1 {
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dataEntry.SubItems().Add(formatAny(fields[i]))
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}
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}
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if rr.Err() != nil {
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vcl.ShowMessageFmt("Failed to load data: %s", rr.Err().Error())
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return
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}
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}
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}
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func (ld *sqliteLoadedDatabase) NavChildren(ndata *navData) ([]string, error) {
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if len(ndata.bucketPath) == 0 {
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// The top-level children are always:
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return []string{sqliteTablesCaption}, nil
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}
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if len(ndata.bucketPath) == 1 && ndata.bucketPath[0] == sqliteTablesCaption {
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rr, err := ld.db.Query(`SELECT name FROM sqlite_master WHERE type='table' ORDER BY name ASC;`)
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if err != nil {
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return nil, err
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}
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defer rr.Close()
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var gather []string
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for rr.Next() {
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var tableName string
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err = rr.Scan(&tableName)
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if err != nil {
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return nil, err
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}
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gather = append(gather, tableName)
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}
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if rr.Err() != nil {
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return nil, rr.Err()
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}
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return gather, nil
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}
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if len(ndata.bucketPath) == 2 {
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return nil, nil // Never any deeper children
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}
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return nil, fmt.Errorf("unknown nav path %#v", ndata.bucketPath)
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}
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var _ loadedDatabase = &sqliteLoadedDatabase{} // interface assertion
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//
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func (f *TMainForm) sqliteAddDatabaseFromFile(path string) {
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// TODO load in background thread to stop blocking the UI
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db, err := sql.Open("sqlite3", path)
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if err != nil {
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vcl.ShowMessage(fmt.Sprintf("Failed to load database '%s': %s", path, err.Error()))
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return
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}
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ld := &sqliteLoadedDatabase{
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path: path,
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displayName: filepath.Base(path),
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db: db,
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}
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ld.nav = f.Buckets.Items().Add(nil, ld.displayName)
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ld.nav.SetImageIndex(imgDatabase)
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ld.nav.SetSelectedIndex(imgDatabase)
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ld.nav.SetHasChildren(true) // dynamically populate in OnNavExpanding
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navData := &navData{
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ld: ld,
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childrenLoaded: false, // will be loaded dynamically
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bucketPath: []string{}, // empty = root
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}
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ld.nav.SetData(unsafe.Pointer(navData))
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f.dbs = append(f.dbs, ld)
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ld.Keepalive(navData)
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}
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