2024-10-20 05:21:03 +00:00
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package qt6
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/*
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#include "gen_qpalette.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"runtime"
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"unsafe"
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)
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type QPalette__ColorGroup int
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const (
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QPalette__Active QPalette__ColorGroup = 0
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QPalette__Disabled QPalette__ColorGroup = 1
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QPalette__Inactive QPalette__ColorGroup = 2
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QPalette__NColorGroups QPalette__ColorGroup = 3
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QPalette__Current QPalette__ColorGroup = 4
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QPalette__All QPalette__ColorGroup = 5
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QPalette__Normal QPalette__ColorGroup = 0
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)
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type QPalette__ColorRole int
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const (
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QPalette__WindowText QPalette__ColorRole = 0
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QPalette__Button QPalette__ColorRole = 1
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QPalette__Light QPalette__ColorRole = 2
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QPalette__Midlight QPalette__ColorRole = 3
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QPalette__Dark QPalette__ColorRole = 4
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QPalette__Mid QPalette__ColorRole = 5
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QPalette__Text QPalette__ColorRole = 6
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QPalette__BrightText QPalette__ColorRole = 7
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QPalette__ButtonText QPalette__ColorRole = 8
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QPalette__Base QPalette__ColorRole = 9
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QPalette__Window QPalette__ColorRole = 10
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QPalette__Shadow QPalette__ColorRole = 11
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QPalette__Highlight QPalette__ColorRole = 12
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QPalette__HighlightedText QPalette__ColorRole = 13
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QPalette__Link QPalette__ColorRole = 14
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QPalette__LinkVisited QPalette__ColorRole = 15
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QPalette__AlternateBase QPalette__ColorRole = 16
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QPalette__NoRole QPalette__ColorRole = 17
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QPalette__ToolTipBase QPalette__ColorRole = 18
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QPalette__ToolTipText QPalette__ColorRole = 19
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QPalette__PlaceholderText QPalette__ColorRole = 20
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QPalette__NColorRoles QPalette__ColorRole = 21
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)
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type QPalette struct {
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h *C.QPalette
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isSubclass bool
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}
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func (this *QPalette) cPointer() *C.QPalette {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QPalette) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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2024-11-19 06:29:06 +00:00
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// newQPalette constructs the type using only CGO pointers.
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func newQPalette(h *C.QPalette) *QPalette {
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if h == nil {
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return nil
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}
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return &QPalette{h: h}
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}
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// UnsafeNewQPalette constructs the type using only unsafe pointers.
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func UnsafeNewQPalette(h unsafe.Pointer) *QPalette {
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return newQPalette((*C.QPalette)(h))
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}
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// NewQPalette constructs a new QPalette object.
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func NewQPalette() *QPalette {
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ret := newQPalette(C.QPalette_new())
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ret.isSubclass = true
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return ret
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}
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// NewQPalette2 constructs a new QPalette object.
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func NewQPalette2(button *QColor) *QPalette {
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ret := newQPalette(C.QPalette_new2(button.cPointer()))
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ret.isSubclass = true
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return ret
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}
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// NewQPalette3 constructs a new QPalette object.
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func NewQPalette3(button GlobalColor) *QPalette {
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ret := newQPalette(C.QPalette_new3((C.int)(button)))
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ret.isSubclass = true
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return ret
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}
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// NewQPalette4 constructs a new QPalette object.
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func NewQPalette4(button *QColor, window *QColor) *QPalette {
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ret := newQPalette(C.QPalette_new4(button.cPointer(), window.cPointer()))
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ret.isSubclass = true
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return ret
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}
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// NewQPalette5 constructs a new QPalette object.
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func NewQPalette5(windowText *QBrush, button *QBrush, light *QBrush, dark *QBrush, mid *QBrush, text *QBrush, bright_text *QBrush, base *QBrush, window *QBrush) *QPalette {
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ret := newQPalette(C.QPalette_new5(windowText.cPointer(), button.cPointer(), light.cPointer(), dark.cPointer(), mid.cPointer(), text.cPointer(), bright_text.cPointer(), base.cPointer(), window.cPointer()))
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ret.isSubclass = true
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return ret
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}
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// NewQPalette6 constructs a new QPalette object.
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func NewQPalette6(windowText *QColor, window *QColor, light *QColor, dark *QColor, mid *QColor, text *QColor, base *QColor) *QPalette {
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ret := newQPalette(C.QPalette_new6(windowText.cPointer(), window.cPointer(), light.cPointer(), dark.cPointer(), mid.cPointer(), text.cPointer(), base.cPointer()))
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ret.isSubclass = true
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return ret
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}
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// NewQPalette7 constructs a new QPalette object.
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func NewQPalette7(palette *QPalette) *QPalette {
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ret := newQPalette(C.QPalette_new7(palette.cPointer()))
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ret.isSubclass = true
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return ret
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}
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func (this *QPalette) OperatorAssign(palette *QPalette) {
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C.QPalette_OperatorAssign(this.h, palette.cPointer())
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}
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func (this *QPalette) Swap(other *QPalette) {
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C.QPalette_Swap(this.h, other.cPointer())
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}
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func (this *QPalette) CurrentColorGroup() QPalette__ColorGroup {
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return (QPalette__ColorGroup)(C.QPalette_CurrentColorGroup(this.h))
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}
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func (this *QPalette) SetCurrentColorGroup(cg QPalette__ColorGroup) {
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C.QPalette_SetCurrentColorGroup(this.h, (C.int)(cg))
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}
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func (this *QPalette) Color(cg QPalette__ColorGroup, cr QPalette__ColorRole) *QColor {
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return newQColor(C.QPalette_Color(this.h, (C.int)(cg), (C.int)(cr)))
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}
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func (this *QPalette) Brush(cg QPalette__ColorGroup, cr QPalette__ColorRole) *QBrush {
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return newQBrush(C.QPalette_Brush(this.h, (C.int)(cg), (C.int)(cr)))
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}
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func (this *QPalette) SetColor(cg QPalette__ColorGroup, cr QPalette__ColorRole, color *QColor) {
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C.QPalette_SetColor(this.h, (C.int)(cg), (C.int)(cr), color.cPointer())
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}
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func (this *QPalette) SetColor2(cr QPalette__ColorRole, color *QColor) {
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C.QPalette_SetColor2(this.h, (C.int)(cr), color.cPointer())
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}
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func (this *QPalette) SetBrush(cr QPalette__ColorRole, brush *QBrush) {
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C.QPalette_SetBrush(this.h, (C.int)(cr), brush.cPointer())
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}
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func (this *QPalette) IsBrushSet(cg QPalette__ColorGroup, cr QPalette__ColorRole) bool {
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return (bool)(C.QPalette_IsBrushSet(this.h, (C.int)(cg), (C.int)(cr)))
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}
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func (this *QPalette) SetBrush2(cg QPalette__ColorGroup, cr QPalette__ColorRole, brush *QBrush) {
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C.QPalette_SetBrush2(this.h, (C.int)(cg), (C.int)(cr), brush.cPointer())
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}
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func (this *QPalette) SetColorGroup(cr QPalette__ColorGroup, windowText *QBrush, button *QBrush, light *QBrush, dark *QBrush, mid *QBrush, text *QBrush, bright_text *QBrush, base *QBrush, window *QBrush) {
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C.QPalette_SetColorGroup(this.h, (C.int)(cr), windowText.cPointer(), button.cPointer(), light.cPointer(), dark.cPointer(), mid.cPointer(), text.cPointer(), bright_text.cPointer(), base.cPointer(), window.cPointer())
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}
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func (this *QPalette) IsEqual(cr1 QPalette__ColorGroup, cr2 QPalette__ColorGroup) bool {
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return (bool)(C.QPalette_IsEqual(this.h, (C.int)(cr1), (C.int)(cr2)))
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}
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func (this *QPalette) ColorWithCr(cr QPalette__ColorRole) *QColor {
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return newQColor(C.QPalette_ColorWithCr(this.h, (C.int)(cr)))
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}
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func (this *QPalette) BrushWithCr(cr QPalette__ColorRole) *QBrush {
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return newQBrush(C.QPalette_BrushWithCr(this.h, (C.int)(cr)))
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}
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func (this *QPalette) WindowText() *QBrush {
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return newQBrush(C.QPalette_WindowText(this.h))
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}
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func (this *QPalette) Button() *QBrush {
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return newQBrush(C.QPalette_Button(this.h))
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}
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func (this *QPalette) Light() *QBrush {
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return newQBrush(C.QPalette_Light(this.h))
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}
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func (this *QPalette) Dark() *QBrush {
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return newQBrush(C.QPalette_Dark(this.h))
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}
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func (this *QPalette) Mid() *QBrush {
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return newQBrush(C.QPalette_Mid(this.h))
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}
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func (this *QPalette) Text() *QBrush {
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return newQBrush(C.QPalette_Text(this.h))
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}
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func (this *QPalette) Base() *QBrush {
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return newQBrush(C.QPalette_Base(this.h))
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}
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func (this *QPalette) AlternateBase() *QBrush {
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return newQBrush(C.QPalette_AlternateBase(this.h))
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}
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func (this *QPalette) ToolTipBase() *QBrush {
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return newQBrush(C.QPalette_ToolTipBase(this.h))
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}
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func (this *QPalette) ToolTipText() *QBrush {
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return newQBrush(C.QPalette_ToolTipText(this.h))
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}
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func (this *QPalette) Window() *QBrush {
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return newQBrush(C.QPalette_Window(this.h))
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}
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func (this *QPalette) Midlight() *QBrush {
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return newQBrush(C.QPalette_Midlight(this.h))
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}
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func (this *QPalette) BrightText() *QBrush {
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return newQBrush(C.QPalette_BrightText(this.h))
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}
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func (this *QPalette) ButtonText() *QBrush {
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return newQBrush(C.QPalette_ButtonText(this.h))
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}
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func (this *QPalette) Shadow() *QBrush {
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return newQBrush(C.QPalette_Shadow(this.h))
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}
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func (this *QPalette) Highlight() *QBrush {
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return newQBrush(C.QPalette_Highlight(this.h))
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}
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func (this *QPalette) HighlightedText() *QBrush {
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return newQBrush(C.QPalette_HighlightedText(this.h))
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}
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func (this *QPalette) Link() *QBrush {
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return newQBrush(C.QPalette_Link(this.h))
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}
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func (this *QPalette) LinkVisited() *QBrush {
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return newQBrush(C.QPalette_LinkVisited(this.h))
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}
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func (this *QPalette) PlaceholderText() *QBrush {
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return newQBrush(C.QPalette_PlaceholderText(this.h))
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}
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func (this *QPalette) OperatorEqual(p *QPalette) bool {
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return (bool)(C.QPalette_OperatorEqual(this.h, p.cPointer()))
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}
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func (this *QPalette) OperatorNotEqual(p *QPalette) bool {
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return (bool)(C.QPalette_OperatorNotEqual(this.h, p.cPointer()))
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}
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func (this *QPalette) IsCopyOf(p *QPalette) bool {
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return (bool)(C.QPalette_IsCopyOf(this.h, p.cPointer()))
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}
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func (this *QPalette) CacheKey() int64 {
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return (int64)(C.QPalette_CacheKey(this.h))
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}
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func (this *QPalette) Resolve(other *QPalette) *QPalette {
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2024-12-07 02:02:06 +00:00
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_goptr := newQPalette(C.QPalette_Resolve(this.h, other.cPointer()))
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2024-10-20 05:21:03 +00:00
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QPalette) ResolveMask() uint64 {
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return (uint64)(C.QPalette_ResolveMask(this.h))
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}
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func (this *QPalette) SetResolveMask(mask uint64) {
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C.QPalette_SetResolveMask(this.h, (C.ulonglong)(mask))
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}
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// Delete this object from C++ memory.
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func (this *QPalette) Delete() {
|
2024-11-19 06:29:06 +00:00
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|
C.QPalette_Delete(this.h, C.bool(this.isSubclass))
|
2024-10-20 05:21:03 +00:00
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QPalette) GoGC() {
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|
runtime.SetFinalizer(this, func(this *QPalette) {
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|
this.Delete()
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|
runtime.KeepAlive(this.h)
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|
})
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}
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