mirror of
https://github.com/mappu/miqt.git
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229 lines
6.2 KiB
Go
229 lines
6.2 KiB
Go
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package multimedia
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/*
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#include "gen_qaudiosource.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"github.com/mappu/miqt/qt6"
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"runtime"
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"runtime/cgo"
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"unsafe"
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)
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type QAudioSource struct {
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h *C.QAudioSource
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*qt6.QObject
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}
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func (this *QAudioSource) cPointer() *C.QAudioSource {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QAudioSource) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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func newQAudioSource(h *C.QAudioSource) *QAudioSource {
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if h == nil {
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return nil
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}
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return &QAudioSource{h: h, QObject: qt6.UnsafeNewQObject(unsafe.Pointer(h))}
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}
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func UnsafeNewQAudioSource(h unsafe.Pointer) *QAudioSource {
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return newQAudioSource((*C.QAudioSource)(h))
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}
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// NewQAudioSource constructs a new QAudioSource object.
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func NewQAudioSource() *QAudioSource {
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ret := C.QAudioSource_new()
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return newQAudioSource(ret)
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}
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// NewQAudioSource2 constructs a new QAudioSource object.
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func NewQAudioSource2(audioDeviceInfo *QAudioDevice) *QAudioSource {
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ret := C.QAudioSource_new2(audioDeviceInfo.cPointer())
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return newQAudioSource(ret)
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}
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// NewQAudioSource3 constructs a new QAudioSource object.
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func NewQAudioSource3(format *QAudioFormat) *QAudioSource {
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ret := C.QAudioSource_new3(format.cPointer())
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return newQAudioSource(ret)
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}
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// NewQAudioSource4 constructs a new QAudioSource object.
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func NewQAudioSource4(format *QAudioFormat, parent *qt6.QObject) *QAudioSource {
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ret := C.QAudioSource_new4(format.cPointer(), (*C.QObject)(parent.UnsafePointer()))
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return newQAudioSource(ret)
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}
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// NewQAudioSource5 constructs a new QAudioSource object.
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func NewQAudioSource5(audioDeviceInfo *QAudioDevice, format *QAudioFormat) *QAudioSource {
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ret := C.QAudioSource_new5(audioDeviceInfo.cPointer(), format.cPointer())
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return newQAudioSource(ret)
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}
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// NewQAudioSource6 constructs a new QAudioSource object.
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func NewQAudioSource6(audioDeviceInfo *QAudioDevice, format *QAudioFormat, parent *qt6.QObject) *QAudioSource {
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ret := C.QAudioSource_new6(audioDeviceInfo.cPointer(), format.cPointer(), (*C.QObject)(parent.UnsafePointer()))
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return newQAudioSource(ret)
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}
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func (this *QAudioSource) MetaObject() *qt6.QMetaObject {
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return qt6.UnsafeNewQMetaObject(unsafe.Pointer(C.QAudioSource_MetaObject(this.h)))
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}
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func (this *QAudioSource) Metacast(param1 string) unsafe.Pointer {
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param1_Cstring := C.CString(param1)
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defer C.free(unsafe.Pointer(param1_Cstring))
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return (unsafe.Pointer)(C.QAudioSource_Metacast(this.h, param1_Cstring))
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}
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func QAudioSource_Tr(s string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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var _ms C.struct_miqt_string = C.QAudioSource_Tr(s_Cstring)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func (this *QAudioSource) IsNull() bool {
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return (bool)(C.QAudioSource_IsNull(this.h))
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}
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func (this *QAudioSource) Format() *QAudioFormat {
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_ret := C.QAudioSource_Format(this.h)
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_goptr := newQAudioFormat(_ret)
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QAudioSource) Start(device *qt6.QIODevice) {
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C.QAudioSource_Start(this.h, (*C.QIODevice)(device.UnsafePointer()))
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}
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func (this *QAudioSource) Start2() *qt6.QIODevice {
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return qt6.UnsafeNewQIODevice(unsafe.Pointer(C.QAudioSource_Start2(this.h)))
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}
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func (this *QAudioSource) Stop() {
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C.QAudioSource_Stop(this.h)
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}
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func (this *QAudioSource) Reset() {
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C.QAudioSource_Reset(this.h)
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}
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func (this *QAudioSource) Suspend() {
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C.QAudioSource_Suspend(this.h)
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}
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func (this *QAudioSource) Resume() {
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C.QAudioSource_Resume(this.h)
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}
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func (this *QAudioSource) SetBufferSize(bytes int64) {
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C.QAudioSource_SetBufferSize(this.h, (C.ptrdiff_t)(bytes))
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}
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func (this *QAudioSource) BufferSize() int64 {
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return (int64)(C.QAudioSource_BufferSize(this.h))
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}
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func (this *QAudioSource) BytesAvailable() int64 {
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return (int64)(C.QAudioSource_BytesAvailable(this.h))
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}
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func (this *QAudioSource) SetVolume(volume float64) {
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C.QAudioSource_SetVolume(this.h, (C.double)(volume))
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}
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func (this *QAudioSource) Volume() float64 {
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return (float64)(C.QAudioSource_Volume(this.h))
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}
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func (this *QAudioSource) ProcessedUSecs() int64 {
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return (int64)(C.QAudioSource_ProcessedUSecs(this.h))
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}
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func (this *QAudioSource) ElapsedUSecs() int64 {
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return (int64)(C.QAudioSource_ElapsedUSecs(this.h))
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}
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func (this *QAudioSource) Error() QAudio__Error {
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return (QAudio__Error)(C.QAudioSource_Error(this.h))
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}
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func (this *QAudioSource) State() QAudio__State {
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return (QAudio__State)(C.QAudioSource_State(this.h))
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}
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func (this *QAudioSource) StateChanged(state QAudio__State) {
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C.QAudioSource_StateChanged(this.h, (C.int)(state))
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}
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func (this *QAudioSource) OnStateChanged(slot func(state QAudio__State)) {
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C.QAudioSource_connect_StateChanged(this.h, C.intptr_t(cgo.NewHandle(slot)))
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}
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//export miqt_exec_callback_QAudioSource_StateChanged
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func miqt_exec_callback_QAudioSource_StateChanged(cb C.intptr_t, state C.int) {
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gofunc, ok := cgo.Handle(cb).Value().(func(state QAudio__State))
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if !ok {
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panic("miqt: callback of non-callback type (heap corruption?)")
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}
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// Convert all CABI parameters to Go parameters
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slotval1 := (QAudio__State)(state)
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gofunc(slotval1)
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}
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func QAudioSource_Tr2(s string, c string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms C.struct_miqt_string = C.QAudioSource_Tr2(s_Cstring, c_Cstring)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func QAudioSource_Tr3(s string, c string, n int) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms C.struct_miqt_string = C.QAudioSource_Tr3(s_Cstring, c_Cstring, (C.int)(n))
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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// Delete this object from C++ memory.
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func (this *QAudioSource) Delete() {
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C.QAudioSource_Delete(this.h)
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QAudioSource) GoGC() {
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runtime.SetFinalizer(this, func(this *QAudioSource) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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