miqt/qt/multimedia/gen_qcamerafeedbackcontrol.go

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package multimedia
/*
#include "gen_qcamerafeedbackcontrol.h"
#include <stdlib.h>
*/
import "C"
import (
"github.com/mappu/miqt/qt"
"runtime"
"unsafe"
)
type QCameraFeedbackControl__EventType int
const (
QCameraFeedbackControl__ViewfinderStarted QCameraFeedbackControl__EventType = 1
QCameraFeedbackControl__ViewfinderStopped QCameraFeedbackControl__EventType = 2
QCameraFeedbackControl__ImageCaptured QCameraFeedbackControl__EventType = 3
QCameraFeedbackControl__ImageSaved QCameraFeedbackControl__EventType = 4
QCameraFeedbackControl__ImageError QCameraFeedbackControl__EventType = 5
QCameraFeedbackControl__RecordingStarted QCameraFeedbackControl__EventType = 6
QCameraFeedbackControl__RecordingInProgress QCameraFeedbackControl__EventType = 7
QCameraFeedbackControl__RecordingStopped QCameraFeedbackControl__EventType = 8
QCameraFeedbackControl__AutoFocusInProgress QCameraFeedbackControl__EventType = 9
QCameraFeedbackControl__AutoFocusLocked QCameraFeedbackControl__EventType = 10
QCameraFeedbackControl__AutoFocusFailed QCameraFeedbackControl__EventType = 11
)
type QCameraFeedbackControl struct {
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h *C.QCameraFeedbackControl
isSubclass bool
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*QMediaControl
}
func (this *QCameraFeedbackControl) cPointer() *C.QCameraFeedbackControl {
if this == nil {
return nil
}
return this.h
}
func (this *QCameraFeedbackControl) UnsafePointer() unsafe.Pointer {
if this == nil {
return nil
}
return unsafe.Pointer(this.h)
}
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// newQCameraFeedbackControl constructs the type using only CGO pointers.
func newQCameraFeedbackControl(h *C.QCameraFeedbackControl, h_QMediaControl *C.QMediaControl, h_QObject *C.QObject) *QCameraFeedbackControl {
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if h == nil {
return nil
}
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return &QCameraFeedbackControl{h: h,
QMediaControl: newQMediaControl(h_QMediaControl, h_QObject)}
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}
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// UnsafeNewQCameraFeedbackControl constructs the type using only unsafe pointers.
func UnsafeNewQCameraFeedbackControl(h unsafe.Pointer, h_QMediaControl unsafe.Pointer, h_QObject unsafe.Pointer) *QCameraFeedbackControl {
if h == nil {
return nil
}
return &QCameraFeedbackControl{h: (*C.QCameraFeedbackControl)(h),
QMediaControl: UnsafeNewQMediaControl(h_QMediaControl, h_QObject)}
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}
func (this *QCameraFeedbackControl) MetaObject() *qt.QMetaObject {
return qt.UnsafeNewQMetaObject(unsafe.Pointer(C.QCameraFeedbackControl_MetaObject(this.h)))
}
func (this *QCameraFeedbackControl) Metacast(param1 string) unsafe.Pointer {
param1_Cstring := C.CString(param1)
defer C.free(unsafe.Pointer(param1_Cstring))
return (unsafe.Pointer)(C.QCameraFeedbackControl_Metacast(this.h, param1_Cstring))
}
func QCameraFeedbackControl_Tr(s string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
var _ms C.struct_miqt_string = C.QCameraFeedbackControl_Tr(s_Cstring)
_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms.data))
return _ret
}
func QCameraFeedbackControl_TrUtf8(s string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
var _ms C.struct_miqt_string = C.QCameraFeedbackControl_TrUtf8(s_Cstring)
_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms.data))
return _ret
}
func (this *QCameraFeedbackControl) IsEventFeedbackLocked(param1 QCameraFeedbackControl__EventType) bool {
return (bool)(C.QCameraFeedbackControl_IsEventFeedbackLocked(this.h, (C.int)(param1)))
}
func (this *QCameraFeedbackControl) IsEventFeedbackEnabled(param1 QCameraFeedbackControl__EventType) bool {
return (bool)(C.QCameraFeedbackControl_IsEventFeedbackEnabled(this.h, (C.int)(param1)))
}
func (this *QCameraFeedbackControl) SetEventFeedbackEnabled(param1 QCameraFeedbackControl__EventType, param2 bool) bool {
return (bool)(C.QCameraFeedbackControl_SetEventFeedbackEnabled(this.h, (C.int)(param1), (C.bool)(param2)))
}
func (this *QCameraFeedbackControl) ResetEventFeedback(param1 QCameraFeedbackControl__EventType) {
C.QCameraFeedbackControl_ResetEventFeedback(this.h, (C.int)(param1))
}
func (this *QCameraFeedbackControl) SetEventFeedbackSound(param1 QCameraFeedbackControl__EventType, filePath string) bool {
filePath_ms := C.struct_miqt_string{}
filePath_ms.data = C.CString(filePath)
filePath_ms.len = C.size_t(len(filePath))
defer C.free(unsafe.Pointer(filePath_ms.data))
return (bool)(C.QCameraFeedbackControl_SetEventFeedbackSound(this.h, (C.int)(param1), filePath_ms))
}
func QCameraFeedbackControl_Tr2(s string, c string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms C.struct_miqt_string = C.QCameraFeedbackControl_Tr2(s_Cstring, c_Cstring)
_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms.data))
return _ret
}
func QCameraFeedbackControl_Tr3(s string, c string, n int) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms C.struct_miqt_string = C.QCameraFeedbackControl_Tr3(s_Cstring, c_Cstring, (C.int)(n))
_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms.data))
return _ret
}
func QCameraFeedbackControl_TrUtf82(s string, c string) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms C.struct_miqt_string = C.QCameraFeedbackControl_TrUtf82(s_Cstring, c_Cstring)
_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms.data))
return _ret
}
func QCameraFeedbackControl_TrUtf83(s string, c string, n int) string {
s_Cstring := C.CString(s)
defer C.free(unsafe.Pointer(s_Cstring))
c_Cstring := C.CString(c)
defer C.free(unsafe.Pointer(c_Cstring))
var _ms C.struct_miqt_string = C.QCameraFeedbackControl_TrUtf83(s_Cstring, c_Cstring, (C.int)(n))
_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms.data))
return _ret
}
// Delete this object from C++ memory.
func (this *QCameraFeedbackControl) Delete() {
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C.QCameraFeedbackControl_Delete(this.h, C.bool(this.isSubclass))
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}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QCameraFeedbackControl) GoGC() {
runtime.SetFinalizer(this, func(this *QCameraFeedbackControl) {
this.Delete()
runtime.KeepAlive(this.h)
})
}