mirror of
https://github.com/mappu/miqt.git
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181 lines
6.3 KiB
Go
181 lines
6.3 KiB
Go
package multimedia
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/*
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#include "gen_qcamerafeedbackcontrol.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"github.com/mappu/miqt/qt"
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"runtime"
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"unsafe"
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)
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type QCameraFeedbackControl__EventType int
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const (
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QCameraFeedbackControl__ViewfinderStarted QCameraFeedbackControl__EventType = 1
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QCameraFeedbackControl__ViewfinderStopped QCameraFeedbackControl__EventType = 2
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QCameraFeedbackControl__ImageCaptured QCameraFeedbackControl__EventType = 3
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QCameraFeedbackControl__ImageSaved QCameraFeedbackControl__EventType = 4
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QCameraFeedbackControl__ImageError QCameraFeedbackControl__EventType = 5
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QCameraFeedbackControl__RecordingStarted QCameraFeedbackControl__EventType = 6
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QCameraFeedbackControl__RecordingInProgress QCameraFeedbackControl__EventType = 7
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QCameraFeedbackControl__RecordingStopped QCameraFeedbackControl__EventType = 8
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QCameraFeedbackControl__AutoFocusInProgress QCameraFeedbackControl__EventType = 9
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QCameraFeedbackControl__AutoFocusLocked QCameraFeedbackControl__EventType = 10
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QCameraFeedbackControl__AutoFocusFailed QCameraFeedbackControl__EventType = 11
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)
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type QCameraFeedbackControl struct {
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h *C.QCameraFeedbackControl
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isSubclass bool
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*QMediaControl
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}
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func (this *QCameraFeedbackControl) cPointer() *C.QCameraFeedbackControl {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QCameraFeedbackControl) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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// newQCameraFeedbackControl constructs the type using only CGO pointers.
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func newQCameraFeedbackControl(h *C.QCameraFeedbackControl, h_QMediaControl *C.QMediaControl, h_QObject *C.QObject) *QCameraFeedbackControl {
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if h == nil {
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return nil
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}
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return &QCameraFeedbackControl{h: h,
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QMediaControl: newQMediaControl(h_QMediaControl, h_QObject)}
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}
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// UnsafeNewQCameraFeedbackControl constructs the type using only unsafe pointers.
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func UnsafeNewQCameraFeedbackControl(h unsafe.Pointer, h_QMediaControl unsafe.Pointer, h_QObject unsafe.Pointer) *QCameraFeedbackControl {
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if h == nil {
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return nil
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}
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return &QCameraFeedbackControl{h: (*C.QCameraFeedbackControl)(h),
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QMediaControl: UnsafeNewQMediaControl(h_QMediaControl, h_QObject)}
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}
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func (this *QCameraFeedbackControl) MetaObject() *qt.QMetaObject {
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return qt.UnsafeNewQMetaObject(unsafe.Pointer(C.QCameraFeedbackControl_MetaObject(this.h)))
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}
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func (this *QCameraFeedbackControl) Metacast(param1 string) unsafe.Pointer {
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param1_Cstring := C.CString(param1)
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defer C.free(unsafe.Pointer(param1_Cstring))
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return (unsafe.Pointer)(C.QCameraFeedbackControl_Metacast(this.h, param1_Cstring))
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}
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func QCameraFeedbackControl_Tr(s string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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var _ms C.struct_miqt_string = C.QCameraFeedbackControl_Tr(s_Cstring)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func QCameraFeedbackControl_TrUtf8(s string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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var _ms C.struct_miqt_string = C.QCameraFeedbackControl_TrUtf8(s_Cstring)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func (this *QCameraFeedbackControl) IsEventFeedbackLocked(param1 QCameraFeedbackControl__EventType) bool {
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return (bool)(C.QCameraFeedbackControl_IsEventFeedbackLocked(this.h, (C.int)(param1)))
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}
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func (this *QCameraFeedbackControl) IsEventFeedbackEnabled(param1 QCameraFeedbackControl__EventType) bool {
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return (bool)(C.QCameraFeedbackControl_IsEventFeedbackEnabled(this.h, (C.int)(param1)))
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}
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func (this *QCameraFeedbackControl) SetEventFeedbackEnabled(param1 QCameraFeedbackControl__EventType, param2 bool) bool {
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return (bool)(C.QCameraFeedbackControl_SetEventFeedbackEnabled(this.h, (C.int)(param1), (C.bool)(param2)))
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}
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func (this *QCameraFeedbackControl) ResetEventFeedback(param1 QCameraFeedbackControl__EventType) {
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C.QCameraFeedbackControl_ResetEventFeedback(this.h, (C.int)(param1))
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}
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func (this *QCameraFeedbackControl) SetEventFeedbackSound(param1 QCameraFeedbackControl__EventType, filePath string) bool {
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filePath_ms := C.struct_miqt_string{}
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filePath_ms.data = C.CString(filePath)
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filePath_ms.len = C.size_t(len(filePath))
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defer C.free(unsafe.Pointer(filePath_ms.data))
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return (bool)(C.QCameraFeedbackControl_SetEventFeedbackSound(this.h, (C.int)(param1), filePath_ms))
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}
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func QCameraFeedbackControl_Tr2(s string, c string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms C.struct_miqt_string = C.QCameraFeedbackControl_Tr2(s_Cstring, c_Cstring)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func QCameraFeedbackControl_Tr3(s string, c string, n int) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms C.struct_miqt_string = C.QCameraFeedbackControl_Tr3(s_Cstring, c_Cstring, (C.int)(n))
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func QCameraFeedbackControl_TrUtf82(s string, c string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms C.struct_miqt_string = C.QCameraFeedbackControl_TrUtf82(s_Cstring, c_Cstring)
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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func QCameraFeedbackControl_TrUtf83(s string, c string, n int) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms C.struct_miqt_string = C.QCameraFeedbackControl_TrUtf83(s_Cstring, c_Cstring, (C.int)(n))
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_ret := C.GoStringN(_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms.data))
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return _ret
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}
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// Delete this object from C++ memory.
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func (this *QCameraFeedbackControl) Delete() {
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C.QCameraFeedbackControl_Delete(this.h, C.bool(this.isSubclass))
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QCameraFeedbackControl) GoGC() {
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runtime.SetFinalizer(this, func(this *QCameraFeedbackControl) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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