miqt/qt6/gen_qrunnable.go

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package qt6
/*
#include "gen_qrunnable.h"
#include <stdlib.h>
*/
import "C"
import (
"runtime"
"runtime/cgo"
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"unsafe"
)
type QRunnable struct {
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h *C.QRunnable
isSubclass bool
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}
func (this *QRunnable) cPointer() *C.QRunnable {
if this == nil {
return nil
}
return this.h
}
func (this *QRunnable) UnsafePointer() unsafe.Pointer {
if this == nil {
return nil
}
return unsafe.Pointer(this.h)
}
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// newQRunnable constructs the type using only CGO pointers.
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func newQRunnable(h *C.QRunnable) *QRunnable {
if h == nil {
return nil
}
return &QRunnable{h: h}
}
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// UnsafeNewQRunnable constructs the type using only unsafe pointers.
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func UnsafeNewQRunnable(h unsafe.Pointer) *QRunnable {
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if h == nil {
return nil
}
return &QRunnable{h: (*C.QRunnable)(h)}
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}
// NewQRunnable constructs a new QRunnable object.
func NewQRunnable() *QRunnable {
var outptr_QRunnable *C.QRunnable = nil
C.QRunnable_new(&outptr_QRunnable)
ret := newQRunnable(outptr_QRunnable)
ret.isSubclass = true
return ret
}
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func (this *QRunnable) Run() {
C.QRunnable_Run(this.h)
}
func (this *QRunnable) AutoDelete() bool {
return (bool)(C.QRunnable_AutoDelete(this.h))
}
func (this *QRunnable) SetAutoDelete(autoDelete bool) {
C.QRunnable_SetAutoDelete(this.h, (C.bool)(autoDelete))
}
func (this *QRunnable) OnRun(slot func()) {
if !this.isSubclass {
panic("miqt: can only override virtual methods for directly constructed types")
}
C.QRunnable_override_virtual_Run(unsafe.Pointer(this.h), C.intptr_t(cgo.NewHandle(slot)))
}
//export miqt_exec_callback_QRunnable_Run
func miqt_exec_callback_QRunnable_Run(self *C.QRunnable, cb C.intptr_t) {
gofunc, ok := cgo.Handle(cb).Value().(func())
if !ok {
panic("miqt: callback of non-callback type (heap corruption?)")
}
gofunc()
}
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// Delete this object from C++ memory.
func (this *QRunnable) Delete() {
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C.QRunnable_Delete(this.h, C.bool(this.isSubclass))
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}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QRunnable) GoGC() {
runtime.SetFinalizer(this, func(this *QRunnable) {
this.Delete()
runtime.KeepAlive(this.h)
})
}