mirror of
https://github.com/mappu/miqt.git
synced 2024-12-22 17:08:38 +00:00
408 lines
12 KiB
Go
408 lines
12 KiB
Go
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package qt6
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/*
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#include "gen_qpropertyprivate.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"runtime"
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"unsafe"
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)
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type QtPrivate__RefCounted struct {
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h *C.QtPrivate__RefCounted
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}
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func (this *QtPrivate__RefCounted) cPointer() *C.QtPrivate__RefCounted {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QtPrivate__RefCounted) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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func newQtPrivate__RefCounted(h *C.QtPrivate__RefCounted) *QtPrivate__RefCounted {
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if h == nil {
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return nil
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}
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return &QtPrivate__RefCounted{h: h}
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}
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func UnsafeNewQtPrivate__RefCounted(h unsafe.Pointer) *QtPrivate__RefCounted {
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return newQtPrivate__RefCounted((*C.QtPrivate__RefCounted)(h))
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}
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func (this *QtPrivate__RefCounted) AddRef() {
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C.QtPrivate__RefCounted_AddRef(this.h)
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}
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func (this *QtPrivate__RefCounted) Deref() bool {
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return (bool)(C.QtPrivate__RefCounted_Deref(this.h))
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}
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// Delete this object from C++ memory.
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func (this *QtPrivate__RefCounted) Delete() {
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C.QtPrivate__RefCounted_Delete(this.h)
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QtPrivate__RefCounted) GoGC() {
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runtime.SetFinalizer(this, func(this *QtPrivate__RefCounted) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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type QUntypedPropertyData struct {
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h *C.QUntypedPropertyData
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}
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func (this *QUntypedPropertyData) cPointer() *C.QUntypedPropertyData {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QUntypedPropertyData) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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func newQUntypedPropertyData(h *C.QUntypedPropertyData) *QUntypedPropertyData {
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if h == nil {
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return nil
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}
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return &QUntypedPropertyData{h: h}
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}
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func UnsafeNewQUntypedPropertyData(h unsafe.Pointer) *QUntypedPropertyData {
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return newQUntypedPropertyData((*C.QUntypedPropertyData)(h))
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}
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// Delete this object from C++ memory.
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func (this *QUntypedPropertyData) Delete() {
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C.QUntypedPropertyData_Delete(this.h)
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QUntypedPropertyData) GoGC() {
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runtime.SetFinalizer(this, func(this *QUntypedPropertyData) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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type QPropertyProxyBindingData struct {
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h *C.QPropertyProxyBindingData
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}
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func (this *QPropertyProxyBindingData) cPointer() *C.QPropertyProxyBindingData {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QPropertyProxyBindingData) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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func newQPropertyProxyBindingData(h *C.QPropertyProxyBindingData) *QPropertyProxyBindingData {
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if h == nil {
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return nil
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}
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return &QPropertyProxyBindingData{h: h}
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}
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func UnsafeNewQPropertyProxyBindingData(h unsafe.Pointer) *QPropertyProxyBindingData {
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return newQPropertyProxyBindingData((*C.QPropertyProxyBindingData)(h))
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}
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// Delete this object from C++ memory.
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func (this *QPropertyProxyBindingData) Delete() {
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C.QPropertyProxyBindingData_Delete(this.h)
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QPropertyProxyBindingData) GoGC() {
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runtime.SetFinalizer(this, func(this *QPropertyProxyBindingData) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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type QtPrivate__MSVCWorkAround struct {
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h *C.QtPrivate__MSVCWorkAround
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}
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func (this *QtPrivate__MSVCWorkAround) cPointer() *C.QtPrivate__MSVCWorkAround {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QtPrivate__MSVCWorkAround) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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func newQtPrivate__MSVCWorkAround(h *C.QtPrivate__MSVCWorkAround) *QtPrivate__MSVCWorkAround {
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if h == nil {
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return nil
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}
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return &QtPrivate__MSVCWorkAround{h: h}
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}
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func UnsafeNewQtPrivate__MSVCWorkAround(h unsafe.Pointer) *QtPrivate__MSVCWorkAround {
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return newQtPrivate__MSVCWorkAround((*C.QtPrivate__MSVCWorkAround)(h))
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}
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// Delete this object from C++ memory.
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func (this *QtPrivate__MSVCWorkAround) Delete() {
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C.QtPrivate__MSVCWorkAround_Delete(this.h)
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QtPrivate__MSVCWorkAround) GoGC() {
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runtime.SetFinalizer(this, func(this *QtPrivate__MSVCWorkAround) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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type QtPrivate__BindingFunctionVTable struct {
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h *C.QtPrivate__BindingFunctionVTable
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}
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func (this *QtPrivate__BindingFunctionVTable) cPointer() *C.QtPrivate__BindingFunctionVTable {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QtPrivate__BindingFunctionVTable) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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func newQtPrivate__BindingFunctionVTable(h *C.QtPrivate__BindingFunctionVTable) *QtPrivate__BindingFunctionVTable {
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if h == nil {
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return nil
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}
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return &QtPrivate__BindingFunctionVTable{h: h}
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}
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func UnsafeNewQtPrivate__BindingFunctionVTable(h unsafe.Pointer) *QtPrivate__BindingFunctionVTable {
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return newQtPrivate__BindingFunctionVTable((*C.QtPrivate__BindingFunctionVTable)(h))
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}
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// Delete this object from C++ memory.
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func (this *QtPrivate__BindingFunctionVTable) Delete() {
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C.QtPrivate__BindingFunctionVTable_Delete(this.h)
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QtPrivate__BindingFunctionVTable) GoGC() {
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runtime.SetFinalizer(this, func(this *QtPrivate__BindingFunctionVTable) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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type QtPrivate__QPropertyBindingFunction struct {
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h *C.QtPrivate__QPropertyBindingFunction
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}
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func (this *QtPrivate__QPropertyBindingFunction) cPointer() *C.QtPrivate__QPropertyBindingFunction {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QtPrivate__QPropertyBindingFunction) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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func newQtPrivate__QPropertyBindingFunction(h *C.QtPrivate__QPropertyBindingFunction) *QtPrivate__QPropertyBindingFunction {
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if h == nil {
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return nil
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}
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return &QtPrivate__QPropertyBindingFunction{h: h}
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}
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func UnsafeNewQtPrivate__QPropertyBindingFunction(h unsafe.Pointer) *QtPrivate__QPropertyBindingFunction {
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return newQtPrivate__QPropertyBindingFunction((*C.QtPrivate__QPropertyBindingFunction)(h))
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}
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// Delete this object from C++ memory.
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func (this *QtPrivate__QPropertyBindingFunction) Delete() {
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C.QtPrivate__QPropertyBindingFunction_Delete(this.h)
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QtPrivate__QPropertyBindingFunction) GoGC() {
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runtime.SetFinalizer(this, func(this *QtPrivate__QPropertyBindingFunction) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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type QtPrivate__QPropertyBindingData struct {
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h *C.QtPrivate__QPropertyBindingData
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}
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func (this *QtPrivate__QPropertyBindingData) cPointer() *C.QtPrivate__QPropertyBindingData {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QtPrivate__QPropertyBindingData) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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func newQtPrivate__QPropertyBindingData(h *C.QtPrivate__QPropertyBindingData) *QtPrivate__QPropertyBindingData {
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if h == nil {
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return nil
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}
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return &QtPrivate__QPropertyBindingData{h: h}
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}
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func UnsafeNewQtPrivate__QPropertyBindingData(h unsafe.Pointer) *QtPrivate__QPropertyBindingData {
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return newQtPrivate__QPropertyBindingData((*C.QtPrivate__QPropertyBindingData)(h))
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}
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// NewQtPrivate__QPropertyBindingData constructs a new QtPrivate::QPropertyBindingData object.
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func NewQtPrivate__QPropertyBindingData() *QtPrivate__QPropertyBindingData {
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ret := C.QtPrivate__QPropertyBindingData_new()
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return newQtPrivate__QPropertyBindingData(ret)
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}
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func (this *QtPrivate__QPropertyBindingData) HasBinding() bool {
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return (bool)(C.QtPrivate__QPropertyBindingData_HasBinding(this.h))
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}
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func (this *QtPrivate__QPropertyBindingData) IsNotificationDelayed() bool {
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return (bool)(C.QtPrivate__QPropertyBindingData_IsNotificationDelayed(this.h))
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}
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func (this *QtPrivate__QPropertyBindingData) SetBinding(newBinding *QUntypedPropertyBinding, propertyDataPtr *QUntypedPropertyData) *QUntypedPropertyBinding {
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_ret := C.QtPrivate__QPropertyBindingData_SetBinding(this.h, newBinding.cPointer(), propertyDataPtr.cPointer())
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_goptr := newQUntypedPropertyBinding(_ret)
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QtPrivate__QPropertyBindingData) EvaluateIfDirty(param1 *QUntypedPropertyData) {
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C.QtPrivate__QPropertyBindingData_EvaluateIfDirty(this.h, param1.cPointer())
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}
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func (this *QtPrivate__QPropertyBindingData) RemoveBinding() {
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C.QtPrivate__QPropertyBindingData_RemoveBinding(this.h)
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}
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func (this *QtPrivate__QPropertyBindingData) RegisterWithCurrentlyEvaluatingBinding2() {
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C.QtPrivate__QPropertyBindingData_RegisterWithCurrentlyEvaluatingBinding2(this.h)
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}
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func (this *QtPrivate__QPropertyBindingData) NotifyObservers(propertyDataPtr *QUntypedPropertyData) {
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C.QtPrivate__QPropertyBindingData_NotifyObservers(this.h, propertyDataPtr.cPointer())
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}
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func (this *QtPrivate__QPropertyBindingData) NotifyObservers2(propertyDataPtr *QUntypedPropertyData, storage *QBindingStorage) {
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C.QtPrivate__QPropertyBindingData_NotifyObservers2(this.h, propertyDataPtr.cPointer(), storage.cPointer())
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}
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// Delete this object from C++ memory.
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func (this *QtPrivate__QPropertyBindingData) Delete() {
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C.QtPrivate__QPropertyBindingData_Delete(this.h)
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QtPrivate__QPropertyBindingData) GoGC() {
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runtime.SetFinalizer(this, func(this *QtPrivate__QPropertyBindingData) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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type QUntypedPropertyData__InheritsQUntypedPropertyData struct {
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h *C.QUntypedPropertyData__InheritsQUntypedPropertyData
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}
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func (this *QUntypedPropertyData__InheritsQUntypedPropertyData) cPointer() *C.QUntypedPropertyData__InheritsQUntypedPropertyData {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QUntypedPropertyData__InheritsQUntypedPropertyData) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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func newQUntypedPropertyData__InheritsQUntypedPropertyData(h *C.QUntypedPropertyData__InheritsQUntypedPropertyData) *QUntypedPropertyData__InheritsQUntypedPropertyData {
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if h == nil {
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return nil
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}
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return &QUntypedPropertyData__InheritsQUntypedPropertyData{h: h}
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}
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func UnsafeNewQUntypedPropertyData__InheritsQUntypedPropertyData(h unsafe.Pointer) *QUntypedPropertyData__InheritsQUntypedPropertyData {
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return newQUntypedPropertyData__InheritsQUntypedPropertyData((*C.QUntypedPropertyData__InheritsQUntypedPropertyData)(h))
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}
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// Delete this object from C++ memory.
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func (this *QUntypedPropertyData__InheritsQUntypedPropertyData) Delete() {
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C.QUntypedPropertyData__InheritsQUntypedPropertyData_Delete(this.h)
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QUntypedPropertyData__InheritsQUntypedPropertyData) GoGC() {
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runtime.SetFinalizer(this, func(this *QUntypedPropertyData__InheritsQUntypedPropertyData) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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