mirror of
https://github.com/mappu/miqt.git
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321 lines
8.9 KiB
Go
321 lines
8.9 KiB
Go
package qt6
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/*
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#include "gen_qregion.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"runtime"
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"unsafe"
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)
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type QRegion__RegionType int
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const (
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QRegion__Rectangle QRegion__RegionType = 0
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QRegion__Ellipse QRegion__RegionType = 1
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)
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type QRegion struct {
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h *C.QRegion
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isSubclass bool
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}
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func (this *QRegion) cPointer() *C.QRegion {
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if this == nil {
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return nil
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}
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return this.h
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}
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func (this *QRegion) UnsafePointer() unsafe.Pointer {
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if this == nil {
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return nil
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}
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return unsafe.Pointer(this.h)
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}
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// newQRegion constructs the type using only CGO pointers.
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func newQRegion(h *C.QRegion) *QRegion {
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if h == nil {
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return nil
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}
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return &QRegion{h: h}
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}
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// UnsafeNewQRegion constructs the type using only unsafe pointers.
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func UnsafeNewQRegion(h unsafe.Pointer) *QRegion {
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return newQRegion((*C.QRegion)(h))
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}
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// NewQRegion constructs a new QRegion object.
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func NewQRegion() *QRegion {
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ret := newQRegion(C.QRegion_new())
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ret.isSubclass = true
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return ret
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}
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// NewQRegion2 constructs a new QRegion object.
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func NewQRegion2(x int, y int, w int, h int) *QRegion {
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ret := newQRegion(C.QRegion_new2((C.int)(x), (C.int)(y), (C.int)(w), (C.int)(h)))
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ret.isSubclass = true
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return ret
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}
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// NewQRegion3 constructs a new QRegion object.
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func NewQRegion3(r *QRect) *QRegion {
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ret := newQRegion(C.QRegion_new3(r.cPointer()))
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ret.isSubclass = true
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return ret
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}
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// NewQRegion4 constructs a new QRegion object.
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func NewQRegion4(region *QRegion) *QRegion {
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ret := newQRegion(C.QRegion_new4(region.cPointer()))
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ret.isSubclass = true
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return ret
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}
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// NewQRegion5 constructs a new QRegion object.
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func NewQRegion5(bitmap *QBitmap) *QRegion {
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ret := newQRegion(C.QRegion_new5(bitmap.cPointer()))
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ret.isSubclass = true
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return ret
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}
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// NewQRegion6 constructs a new QRegion object.
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func NewQRegion6(x int, y int, w int, h int, t QRegion__RegionType) *QRegion {
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ret := newQRegion(C.QRegion_new6((C.int)(x), (C.int)(y), (C.int)(w), (C.int)(h), (C.int)(t)))
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ret.isSubclass = true
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return ret
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}
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// NewQRegion7 constructs a new QRegion object.
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func NewQRegion7(r *QRect, t QRegion__RegionType) *QRegion {
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ret := newQRegion(C.QRegion_new7(r.cPointer(), (C.int)(t)))
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ret.isSubclass = true
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return ret
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}
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func (this *QRegion) OperatorAssign(param1 *QRegion) {
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C.QRegion_OperatorAssign(this.h, param1.cPointer())
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}
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func (this *QRegion) Swap(other *QRegion) {
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C.QRegion_Swap(this.h, other.cPointer())
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}
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func (this *QRegion) IsEmpty() bool {
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return (bool)(C.QRegion_IsEmpty(this.h))
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}
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func (this *QRegion) IsNull() bool {
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return (bool)(C.QRegion_IsNull(this.h))
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}
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func (this *QRegion) Begin() *QRect {
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return newQRect(C.QRegion_Begin(this.h))
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}
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func (this *QRegion) Cbegin() *QRect {
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return newQRect(C.QRegion_Cbegin(this.h))
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}
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func (this *QRegion) End() *QRect {
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return newQRect(C.QRegion_End(this.h))
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}
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func (this *QRegion) Cend() *QRect {
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return newQRect(C.QRegion_Cend(this.h))
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}
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func (this *QRegion) Contains(p *QPoint) bool {
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return (bool)(C.QRegion_Contains(this.h, p.cPointer()))
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}
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func (this *QRegion) ContainsWithQRect(r *QRect) bool {
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return (bool)(C.QRegion_ContainsWithQRect(this.h, r.cPointer()))
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}
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func (this *QRegion) Translate(dx int, dy int) {
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C.QRegion_Translate(this.h, (C.int)(dx), (C.int)(dy))
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}
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func (this *QRegion) TranslateWithQPoint(p *QPoint) {
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C.QRegion_TranslateWithQPoint(this.h, p.cPointer())
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}
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func (this *QRegion) Translated(dx int, dy int) *QRegion {
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_goptr := newQRegion(C.QRegion_Translated(this.h, (C.int)(dx), (C.int)(dy)))
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QRegion) TranslatedWithQPoint(p *QPoint) *QRegion {
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_goptr := newQRegion(C.QRegion_TranslatedWithQPoint(this.h, p.cPointer()))
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QRegion) United(r *QRegion) *QRegion {
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_goptr := newQRegion(C.QRegion_United(this.h, r.cPointer()))
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QRegion) UnitedWithQRect(r *QRect) *QRegion {
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_goptr := newQRegion(C.QRegion_UnitedWithQRect(this.h, r.cPointer()))
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QRegion) Intersected(r *QRegion) *QRegion {
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_goptr := newQRegion(C.QRegion_Intersected(this.h, r.cPointer()))
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QRegion) IntersectedWithQRect(r *QRect) *QRegion {
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_goptr := newQRegion(C.QRegion_IntersectedWithQRect(this.h, r.cPointer()))
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QRegion) Subtracted(r *QRegion) *QRegion {
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_goptr := newQRegion(C.QRegion_Subtracted(this.h, r.cPointer()))
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QRegion) Xored(r *QRegion) *QRegion {
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_goptr := newQRegion(C.QRegion_Xored(this.h, r.cPointer()))
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QRegion) Intersects(r *QRegion) bool {
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return (bool)(C.QRegion_Intersects(this.h, r.cPointer()))
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}
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func (this *QRegion) IntersectsWithQRect(r *QRect) bool {
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return (bool)(C.QRegion_IntersectsWithQRect(this.h, r.cPointer()))
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}
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func (this *QRegion) BoundingRect() *QRect {
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_goptr := newQRect(C.QRegion_BoundingRect(this.h))
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QRegion) SetRects(rect *QRect, num int) {
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C.QRegion_SetRects(this.h, rect.cPointer(), (C.int)(num))
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}
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func (this *QRegion) RectCount() int {
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return (int)(C.QRegion_RectCount(this.h))
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}
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func (this *QRegion) OperatorBitwiseOr(r *QRegion) *QRegion {
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_goptr := newQRegion(C.QRegion_OperatorBitwiseOr(this.h, r.cPointer()))
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QRegion) OperatorPlus(r *QRegion) *QRegion {
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_goptr := newQRegion(C.QRegion_OperatorPlus(this.h, r.cPointer()))
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QRegion) OperatorPlusWithQRect(r *QRect) *QRegion {
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_goptr := newQRegion(C.QRegion_OperatorPlusWithQRect(this.h, r.cPointer()))
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QRegion) OperatorBitwiseAnd(r *QRegion) *QRegion {
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_goptr := newQRegion(C.QRegion_OperatorBitwiseAnd(this.h, r.cPointer()))
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QRegion) OperatorBitwiseAndWithQRect(r *QRect) *QRegion {
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_goptr := newQRegion(C.QRegion_OperatorBitwiseAndWithQRect(this.h, r.cPointer()))
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QRegion) OperatorMinus(r *QRegion) *QRegion {
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_goptr := newQRegion(C.QRegion_OperatorMinus(this.h, r.cPointer()))
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QRegion) OperatorBitwiseNot(r *QRegion) *QRegion {
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_goptr := newQRegion(C.QRegion_OperatorBitwiseNot(this.h, r.cPointer()))
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QRegion) OperatorBitwiseOrAssign(r *QRegion) {
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C.QRegion_OperatorBitwiseOrAssign(this.h, r.cPointer())
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}
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func (this *QRegion) OperatorPlusAssign(r *QRegion) *QRegion {
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return newQRegion(C.QRegion_OperatorPlusAssign(this.h, r.cPointer()))
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}
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func (this *QRegion) OperatorPlusAssignWithQRect(r *QRect) *QRegion {
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return newQRegion(C.QRegion_OperatorPlusAssignWithQRect(this.h, r.cPointer()))
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}
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func (this *QRegion) OperatorBitwiseAndAssign(r *QRegion) {
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C.QRegion_OperatorBitwiseAndAssign(this.h, r.cPointer())
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}
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func (this *QRegion) OperatorBitwiseAndAssignWithQRect(r *QRect) {
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C.QRegion_OperatorBitwiseAndAssignWithQRect(this.h, r.cPointer())
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}
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func (this *QRegion) OperatorMinusAssign(r *QRegion) *QRegion {
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return newQRegion(C.QRegion_OperatorMinusAssign(this.h, r.cPointer()))
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}
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func (this *QRegion) OperatorBitwiseNotAssign(r *QRegion) {
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C.QRegion_OperatorBitwiseNotAssign(this.h, r.cPointer())
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}
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func (this *QRegion) OperatorEqual(r *QRegion) bool {
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return (bool)(C.QRegion_OperatorEqual(this.h, r.cPointer()))
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}
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func (this *QRegion) OperatorNotEqual(r *QRegion) bool {
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return (bool)(C.QRegion_OperatorNotEqual(this.h, r.cPointer()))
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}
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// Delete this object from C++ memory.
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func (this *QRegion) Delete() {
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C.QRegion_Delete(this.h, C.bool(this.isSubclass))
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QRegion) GoGC() {
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runtime.SetFinalizer(this, func(this *QRegion) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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