miqt/qt/gen_qiconengine.go

263 lines
8.5 KiB
Go

package qt
/*
#include "gen_qiconengine.h"
#include <stdlib.h>
*/
import "C"
import (
"runtime"
"unsafe"
)
type QIconEngine__IconEngineHook int
const (
QIconEngine__AvailableSizesHook QIconEngine__IconEngineHook = 1
QIconEngine__IconNameHook QIconEngine__IconEngineHook = 2
QIconEngine__IsNullHook QIconEngine__IconEngineHook = 3
QIconEngine__ScaledPixmapHook QIconEngine__IconEngineHook = 4
)
type QIconEngine struct {
h *C.QIconEngine
}
func (this *QIconEngine) cPointer() *C.QIconEngine {
if this == nil {
return nil
}
return this.h
}
func newQIconEngine(h *C.QIconEngine) *QIconEngine {
if h == nil {
return nil
}
return &QIconEngine{h: h}
}
func newQIconEngine_U(h unsafe.Pointer) *QIconEngine {
return newQIconEngine((*C.QIconEngine)(h))
}
func (this *QIconEngine) Paint(painter *QPainter, rect *QRect, mode QIcon__Mode, state QIcon__State) {
C.QIconEngine_Paint(this.h, painter.cPointer(), rect.cPointer(), (C.int)(mode), (C.int)(state))
}
func (this *QIconEngine) ActualSize(size *QSize, mode QIcon__Mode, state QIcon__State) *QSize {
_ret := C.QIconEngine_ActualSize(this.h, size.cPointer(), (C.int)(mode), (C.int)(state))
_goptr := newQSize(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QIconEngine) Pixmap(size *QSize, mode QIcon__Mode, state QIcon__State) *QPixmap {
_ret := C.QIconEngine_Pixmap(this.h, size.cPointer(), (C.int)(mode), (C.int)(state))
_goptr := newQPixmap(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QIconEngine) AddPixmap(pixmap *QPixmap, mode QIcon__Mode, state QIcon__State) {
C.QIconEngine_AddPixmap(this.h, pixmap.cPointer(), (C.int)(mode), (C.int)(state))
}
func (this *QIconEngine) AddFile(fileName string, size *QSize, mode QIcon__Mode, state QIcon__State) {
fileName_ms := miqt_strdupg(fileName)
defer C.free(fileName_ms)
C.QIconEngine_AddFile(this.h, (*C.struct_miqt_string)(fileName_ms), size.cPointer(), (C.int)(mode), (C.int)(state))
}
func (this *QIconEngine) Key() string {
var _ms *C.struct_miqt_string = C.QIconEngine_Key(this.h)
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func (this *QIconEngine) Clone() *QIconEngine {
return newQIconEngine_U(unsafe.Pointer(C.QIconEngine_Clone(this.h)))
}
func (this *QIconEngine) Read(in *QDataStream) bool {
return (bool)(C.QIconEngine_Read(this.h, in.cPointer()))
}
func (this *QIconEngine) Write(out *QDataStream) bool {
return (bool)(C.QIconEngine_Write(this.h, out.cPointer()))
}
func (this *QIconEngine) AvailableSizes() []QSize {
var _ma *C.struct_miqt_array = C.QIconEngine_AvailableSizes(this.h)
_ret := make([]QSize, int(_ma.len))
_outCast := (*[0xffff]*C.QSize)(unsafe.Pointer(_ma.data)) // hey ya
for i := 0; i < int(_ma.len); i++ {
_lv_ret := _outCast[i]
_lv_goptr := newQSize(_lv_ret)
_lv_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
_ret[i] = *_lv_goptr
}
C.free(unsafe.Pointer(_ma))
return _ret
}
func (this *QIconEngine) IconName() string {
var _ms *C.struct_miqt_string = C.QIconEngine_IconName(this.h)
_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
C.free(unsafe.Pointer(_ms))
return _ret
}
func (this *QIconEngine) IsNull() bool {
return (bool)(C.QIconEngine_IsNull(this.h))
}
func (this *QIconEngine) ScaledPixmap(size *QSize, mode QIcon__Mode, state QIcon__State, scale float64) *QPixmap {
_ret := C.QIconEngine_ScaledPixmap(this.h, size.cPointer(), (C.int)(mode), (C.int)(state), (C.double)(scale))
_goptr := newQPixmap(_ret)
_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
return _goptr
}
func (this *QIconEngine) VirtualHook(id int, data unsafe.Pointer) {
C.QIconEngine_VirtualHook(this.h, (C.int)(id), data)
}
func (this *QIconEngine) AvailableSizes1(mode QIcon__Mode) []QSize {
var _ma *C.struct_miqt_array = C.QIconEngine_AvailableSizes1(this.h, (C.int)(mode))
_ret := make([]QSize, int(_ma.len))
_outCast := (*[0xffff]*C.QSize)(unsafe.Pointer(_ma.data)) // hey ya
for i := 0; i < int(_ma.len); i++ {
_lv_ret := _outCast[i]
_lv_goptr := newQSize(_lv_ret)
_lv_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
_ret[i] = *_lv_goptr
}
C.free(unsafe.Pointer(_ma))
return _ret
}
func (this *QIconEngine) AvailableSizes2(mode QIcon__Mode, state QIcon__State) []QSize {
var _ma *C.struct_miqt_array = C.QIconEngine_AvailableSizes2(this.h, (C.int)(mode), (C.int)(state))
_ret := make([]QSize, int(_ma.len))
_outCast := (*[0xffff]*C.QSize)(unsafe.Pointer(_ma.data)) // hey ya
for i := 0; i < int(_ma.len); i++ {
_lv_ret := _outCast[i]
_lv_goptr := newQSize(_lv_ret)
_lv_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
_ret[i] = *_lv_goptr
}
C.free(unsafe.Pointer(_ma))
return _ret
}
// Delete this object from C++ memory.
func (this *QIconEngine) Delete() {
C.QIconEngine_Delete(this.h)
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QIconEngine) GoGC() {
runtime.SetFinalizer(this, func(this *QIconEngine) {
this.Delete()
runtime.KeepAlive(this.h)
})
}
type QIconEngine__AvailableSizesArgument struct {
h *C.QIconEngine__AvailableSizesArgument
}
func (this *QIconEngine__AvailableSizesArgument) cPointer() *C.QIconEngine__AvailableSizesArgument {
if this == nil {
return nil
}
return this.h
}
func newQIconEngine__AvailableSizesArgument(h *C.QIconEngine__AvailableSizesArgument) *QIconEngine__AvailableSizesArgument {
if h == nil {
return nil
}
return &QIconEngine__AvailableSizesArgument{h: h}
}
func newQIconEngine__AvailableSizesArgument_U(h unsafe.Pointer) *QIconEngine__AvailableSizesArgument {
return newQIconEngine__AvailableSizesArgument((*C.QIconEngine__AvailableSizesArgument)(h))
}
// NewQIconEngine__AvailableSizesArgument constructs a new QIconEngine::AvailableSizesArgument object.
func NewQIconEngine__AvailableSizesArgument(param1 *QIconEngine__AvailableSizesArgument) *QIconEngine__AvailableSizesArgument {
ret := C.QIconEngine__AvailableSizesArgument_new(param1.cPointer())
return newQIconEngine__AvailableSizesArgument(ret)
}
func (this *QIconEngine__AvailableSizesArgument) OperatorAssign(param1 *QIconEngine__AvailableSizesArgument) {
C.QIconEngine__AvailableSizesArgument_OperatorAssign(this.h, param1.cPointer())
}
// Delete this object from C++ memory.
func (this *QIconEngine__AvailableSizesArgument) Delete() {
C.QIconEngine__AvailableSizesArgument_Delete(this.h)
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QIconEngine__AvailableSizesArgument) GoGC() {
runtime.SetFinalizer(this, func(this *QIconEngine__AvailableSizesArgument) {
this.Delete()
runtime.KeepAlive(this.h)
})
}
type QIconEngine__ScaledPixmapArgument struct {
h *C.QIconEngine__ScaledPixmapArgument
}
func (this *QIconEngine__ScaledPixmapArgument) cPointer() *C.QIconEngine__ScaledPixmapArgument {
if this == nil {
return nil
}
return this.h
}
func newQIconEngine__ScaledPixmapArgument(h *C.QIconEngine__ScaledPixmapArgument) *QIconEngine__ScaledPixmapArgument {
if h == nil {
return nil
}
return &QIconEngine__ScaledPixmapArgument{h: h}
}
func newQIconEngine__ScaledPixmapArgument_U(h unsafe.Pointer) *QIconEngine__ScaledPixmapArgument {
return newQIconEngine__ScaledPixmapArgument((*C.QIconEngine__ScaledPixmapArgument)(h))
}
// NewQIconEngine__ScaledPixmapArgument constructs a new QIconEngine::ScaledPixmapArgument object.
func NewQIconEngine__ScaledPixmapArgument(param1 *QIconEngine__ScaledPixmapArgument) *QIconEngine__ScaledPixmapArgument {
ret := C.QIconEngine__ScaledPixmapArgument_new(param1.cPointer())
return newQIconEngine__ScaledPixmapArgument(ret)
}
func (this *QIconEngine__ScaledPixmapArgument) OperatorAssign(param1 *QIconEngine__ScaledPixmapArgument) {
C.QIconEngine__ScaledPixmapArgument_OperatorAssign(this.h, param1.cPointer())
}
// Delete this object from C++ memory.
func (this *QIconEngine__ScaledPixmapArgument) Delete() {
C.QIconEngine__ScaledPixmapArgument_Delete(this.h)
}
// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
// from C++ memory once it is unreachable from Go memory.
func (this *QIconEngine__ScaledPixmapArgument) GoGC() {
runtime.SetFinalizer(this, func(this *QIconEngine__ScaledPixmapArgument) {
this.Delete()
runtime.KeepAlive(this.h)
})
}