mirror of
https://github.com/mappu/miqt.git
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213 lines
6.3 KiB
Go
213 lines
6.3 KiB
Go
package qt
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/*
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#include "gen_qvariantanimation.h"
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#include <stdlib.h>
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*/
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import "C"
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import (
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"runtime"
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"runtime/cgo"
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"unsafe"
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)
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type QVariantAnimation struct {
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h *C.QVariantAnimation
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*QAbstractAnimation
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}
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func (this *QVariantAnimation) cPointer() *C.QVariantAnimation {
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if this == nil {
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return nil
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}
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return this.h
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}
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func newQVariantAnimation(h *C.QVariantAnimation) *QVariantAnimation {
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if h == nil {
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return nil
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}
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return &QVariantAnimation{h: h, QAbstractAnimation: newQAbstractAnimation_U(unsafe.Pointer(h))}
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}
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func newQVariantAnimation_U(h unsafe.Pointer) *QVariantAnimation {
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return newQVariantAnimation((*C.QVariantAnimation)(h))
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}
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// NewQVariantAnimation constructs a new QVariantAnimation object.
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func NewQVariantAnimation() *QVariantAnimation {
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ret := C.QVariantAnimation_new()
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return newQVariantAnimation(ret)
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}
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// NewQVariantAnimation2 constructs a new QVariantAnimation object.
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func NewQVariantAnimation2(parent *QObject) *QVariantAnimation {
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ret := C.QVariantAnimation_new2(parent.cPointer())
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return newQVariantAnimation(ret)
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}
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func (this *QVariantAnimation) MetaObject() *QMetaObject {
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_ret := C.QVariantAnimation_MetaObject(this.h)
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return newQMetaObject_U(unsafe.Pointer(_ret))
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}
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func QVariantAnimation_Tr(s string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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var _ms *C.struct_miqt_string = C.QVariantAnimation_Tr(s_Cstring)
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_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms))
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return _ret
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}
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func QVariantAnimation_TrUtf8(s string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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var _ms *C.struct_miqt_string = C.QVariantAnimation_TrUtf8(s_Cstring)
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_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms))
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return _ret
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}
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func (this *QVariantAnimation) StartValue() *QVariant {
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_ret := C.QVariantAnimation_StartValue(this.h)
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_goptr := newQVariant(_ret)
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QVariantAnimation) SetStartValue(value *QVariant) {
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C.QVariantAnimation_SetStartValue(this.h, value.cPointer())
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}
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func (this *QVariantAnimation) EndValue() *QVariant {
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_ret := C.QVariantAnimation_EndValue(this.h)
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_goptr := newQVariant(_ret)
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QVariantAnimation) SetEndValue(value *QVariant) {
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C.QVariantAnimation_SetEndValue(this.h, value.cPointer())
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}
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func (this *QVariantAnimation) KeyValueAt(step float64) *QVariant {
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_ret := C.QVariantAnimation_KeyValueAt(this.h, (C.double)(step))
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_goptr := newQVariant(_ret)
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QVariantAnimation) SetKeyValueAt(step float64, value *QVariant) {
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C.QVariantAnimation_SetKeyValueAt(this.h, (C.double)(step), value.cPointer())
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}
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func (this *QVariantAnimation) CurrentValue() *QVariant {
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_ret := C.QVariantAnimation_CurrentValue(this.h)
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_goptr := newQVariant(_ret)
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QVariantAnimation) Duration() int {
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_ret := C.QVariantAnimation_Duration(this.h)
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return (int)(_ret)
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}
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func (this *QVariantAnimation) SetDuration(msecs int) {
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C.QVariantAnimation_SetDuration(this.h, (C.int)(msecs))
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}
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func (this *QVariantAnimation) EasingCurve() *QEasingCurve {
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_ret := C.QVariantAnimation_EasingCurve(this.h)
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_goptr := newQEasingCurve(_ret)
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_goptr.GoGC() // Qt uses pass-by-value semantics for this type. Mimic with finalizer
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return _goptr
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}
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func (this *QVariantAnimation) SetEasingCurve(easing *QEasingCurve) {
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C.QVariantAnimation_SetEasingCurve(this.h, easing.cPointer())
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}
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func (this *QVariantAnimation) ValueChanged(value *QVariant) {
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C.QVariantAnimation_ValueChanged(this.h, value.cPointer())
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}
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func (this *QVariantAnimation) OnValueChanged(slot func(value *QVariant)) {
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C.QVariantAnimation_connect_ValueChanged(this.h, unsafe.Pointer(uintptr(cgo.NewHandle(slot))))
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}
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//export miqt_exec_callback_QVariantAnimation_ValueChanged
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func miqt_exec_callback_QVariantAnimation_ValueChanged(cb *C.void, value *C.QVariant) {
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gofunc, ok := (cgo.Handle(uintptr(unsafe.Pointer(cb))).Value()).(func(value *QVariant))
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if !ok {
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panic("miqt: callback of non-callback type (heap corruption?)")
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}
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// Convert all CABI parameters to Go parameters
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value_ret := value
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slotval1 := newQVariant_U(unsafe.Pointer(value_ret))
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gofunc(slotval1)
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}
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func QVariantAnimation_Tr2(s string, c string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms *C.struct_miqt_string = C.QVariantAnimation_Tr2(s_Cstring, c_Cstring)
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_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms))
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return _ret
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}
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func QVariantAnimation_Tr3(s string, c string, n int) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms *C.struct_miqt_string = C.QVariantAnimation_Tr3(s_Cstring, c_Cstring, (C.int)(n))
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_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms))
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return _ret
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}
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func QVariantAnimation_TrUtf82(s string, c string) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms *C.struct_miqt_string = C.QVariantAnimation_TrUtf82(s_Cstring, c_Cstring)
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_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms))
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return _ret
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}
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func QVariantAnimation_TrUtf83(s string, c string, n int) string {
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s_Cstring := C.CString(s)
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defer C.free(unsafe.Pointer(s_Cstring))
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c_Cstring := C.CString(c)
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defer C.free(unsafe.Pointer(c_Cstring))
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var _ms *C.struct_miqt_string = C.QVariantAnimation_TrUtf83(s_Cstring, c_Cstring, (C.int)(n))
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_ret := C.GoStringN(&_ms.data, C.int(int64(_ms.len)))
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C.free(unsafe.Pointer(_ms))
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return _ret
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}
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// Delete this object from C++ memory.
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func (this *QVariantAnimation) Delete() {
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C.QVariantAnimation_Delete(this.h)
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}
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// GoGC adds a Go Finalizer to this pointer, so that it will be deleted
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// from C++ memory once it is unreachable from Go memory.
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func (this *QVariantAnimation) GoGC() {
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runtime.SetFinalizer(this, func(this *QVariantAnimation) {
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this.Delete()
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runtime.KeepAlive(this.h)
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})
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}
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