mirror of
https://github.com/mappu/miqt.git
synced 2025-02-01 19:10:21 +00:00
456 lines
15 KiB
C++
456 lines
15 KiB
C++
#include <QFont>
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#include <QList>
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#include <QPainterPath>
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#define WORKAROUND_INNER_CLASS_DEFINITION_QPainterPath__Element
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#include <QPainterPathStroker>
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#include <QPen>
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#include <QPointF>
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#include <QRectF>
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#include <QRegion>
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#include <QString>
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#include <QByteArray>
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#include <cstring>
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#include <qpainterpath.h>
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#include "gen_qpainterpath.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifdef __cplusplus
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} /* extern C */
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#endif
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QPainterPath* QPainterPath_new() {
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return new QPainterPath();
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}
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QPainterPath* QPainterPath_new2(QPointF* startPoint) {
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return new QPainterPath(*startPoint);
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}
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QPainterPath* QPainterPath_new3(QPainterPath* other) {
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return new QPainterPath(*other);
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}
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void QPainterPath_operatorAssign(QPainterPath* self, QPainterPath* other) {
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self->operator=(*other);
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}
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void QPainterPath_swap(QPainterPath* self, QPainterPath* other) {
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self->swap(*other);
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}
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void QPainterPath_clear(QPainterPath* self) {
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self->clear();
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}
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void QPainterPath_reserve(QPainterPath* self, int size) {
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self->reserve(static_cast<int>(size));
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}
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int QPainterPath_capacity(const QPainterPath* self) {
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return self->capacity();
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}
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void QPainterPath_closeSubpath(QPainterPath* self) {
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self->closeSubpath();
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}
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void QPainterPath_moveTo(QPainterPath* self, QPointF* p) {
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self->moveTo(*p);
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}
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void QPainterPath_moveTo2(QPainterPath* self, double x, double y) {
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self->moveTo(static_cast<qreal>(x), static_cast<qreal>(y));
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}
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void QPainterPath_lineTo(QPainterPath* self, QPointF* p) {
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self->lineTo(*p);
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}
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void QPainterPath_lineTo2(QPainterPath* self, double x, double y) {
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self->lineTo(static_cast<qreal>(x), static_cast<qreal>(y));
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}
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void QPainterPath_arcMoveTo(QPainterPath* self, QRectF* rect, double angle) {
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self->arcMoveTo(*rect, static_cast<qreal>(angle));
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}
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void QPainterPath_arcMoveTo2(QPainterPath* self, double x, double y, double w, double h, double angle) {
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self->arcMoveTo(static_cast<qreal>(x), static_cast<qreal>(y), static_cast<qreal>(w), static_cast<qreal>(h), static_cast<qreal>(angle));
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}
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void QPainterPath_arcTo(QPainterPath* self, QRectF* rect, double startAngle, double arcLength) {
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self->arcTo(*rect, static_cast<qreal>(startAngle), static_cast<qreal>(arcLength));
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}
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void QPainterPath_arcTo2(QPainterPath* self, double x, double y, double w, double h, double startAngle, double arcLength) {
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self->arcTo(static_cast<qreal>(x), static_cast<qreal>(y), static_cast<qreal>(w), static_cast<qreal>(h), static_cast<qreal>(startAngle), static_cast<qreal>(arcLength));
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}
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void QPainterPath_cubicTo(QPainterPath* self, QPointF* ctrlPt1, QPointF* ctrlPt2, QPointF* endPt) {
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self->cubicTo(*ctrlPt1, *ctrlPt2, *endPt);
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}
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void QPainterPath_cubicTo2(QPainterPath* self, double ctrlPt1x, double ctrlPt1y, double ctrlPt2x, double ctrlPt2y, double endPtx, double endPty) {
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self->cubicTo(static_cast<qreal>(ctrlPt1x), static_cast<qreal>(ctrlPt1y), static_cast<qreal>(ctrlPt2x), static_cast<qreal>(ctrlPt2y), static_cast<qreal>(endPtx), static_cast<qreal>(endPty));
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}
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void QPainterPath_quadTo(QPainterPath* self, QPointF* ctrlPt, QPointF* endPt) {
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self->quadTo(*ctrlPt, *endPt);
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}
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void QPainterPath_quadTo2(QPainterPath* self, double ctrlPtx, double ctrlPty, double endPtx, double endPty) {
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self->quadTo(static_cast<qreal>(ctrlPtx), static_cast<qreal>(ctrlPty), static_cast<qreal>(endPtx), static_cast<qreal>(endPty));
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}
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QPointF* QPainterPath_currentPosition(const QPainterPath* self) {
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return new QPointF(self->currentPosition());
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}
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void QPainterPath_addRect(QPainterPath* self, QRectF* rect) {
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self->addRect(*rect);
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}
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void QPainterPath_addRect2(QPainterPath* self, double x, double y, double w, double h) {
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self->addRect(static_cast<qreal>(x), static_cast<qreal>(y), static_cast<qreal>(w), static_cast<qreal>(h));
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}
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void QPainterPath_addEllipse(QPainterPath* self, QRectF* rect) {
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self->addEllipse(*rect);
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}
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void QPainterPath_addEllipse2(QPainterPath* self, double x, double y, double w, double h) {
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self->addEllipse(static_cast<qreal>(x), static_cast<qreal>(y), static_cast<qreal>(w), static_cast<qreal>(h));
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}
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void QPainterPath_addEllipse3(QPainterPath* self, QPointF* center, double rx, double ry) {
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self->addEllipse(*center, static_cast<qreal>(rx), static_cast<qreal>(ry));
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}
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void QPainterPath_addText(QPainterPath* self, QPointF* point, QFont* f, struct miqt_string text) {
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QString text_QString = QString::fromUtf8(text.data, text.len);
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self->addText(*point, *f, text_QString);
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}
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void QPainterPath_addText2(QPainterPath* self, double x, double y, QFont* f, struct miqt_string text) {
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QString text_QString = QString::fromUtf8(text.data, text.len);
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self->addText(static_cast<qreal>(x), static_cast<qreal>(y), *f, text_QString);
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}
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void QPainterPath_addPath(QPainterPath* self, QPainterPath* path) {
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self->addPath(*path);
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}
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void QPainterPath_addRegion(QPainterPath* self, QRegion* region) {
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self->addRegion(*region);
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}
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void QPainterPath_addRoundedRect(QPainterPath* self, QRectF* rect, double xRadius, double yRadius) {
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self->addRoundedRect(*rect, static_cast<qreal>(xRadius), static_cast<qreal>(yRadius));
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}
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void QPainterPath_addRoundedRect2(QPainterPath* self, double x, double y, double w, double h, double xRadius, double yRadius) {
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self->addRoundedRect(static_cast<qreal>(x), static_cast<qreal>(y), static_cast<qreal>(w), static_cast<qreal>(h), static_cast<qreal>(xRadius), static_cast<qreal>(yRadius));
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}
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void QPainterPath_connectPath(QPainterPath* self, QPainterPath* path) {
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self->connectPath(*path);
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}
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bool QPainterPath_contains(const QPainterPath* self, QPointF* pt) {
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return self->contains(*pt);
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}
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bool QPainterPath_containsWithRect(const QPainterPath* self, QRectF* rect) {
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return self->contains(*rect);
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}
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bool QPainterPath_intersects(const QPainterPath* self, QRectF* rect) {
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return self->intersects(*rect);
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}
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void QPainterPath_translate(QPainterPath* self, double dx, double dy) {
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self->translate(static_cast<qreal>(dx), static_cast<qreal>(dy));
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}
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void QPainterPath_translateWithOffset(QPainterPath* self, QPointF* offset) {
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self->translate(*offset);
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}
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QPainterPath* QPainterPath_translated(const QPainterPath* self, double dx, double dy) {
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return new QPainterPath(self->translated(static_cast<qreal>(dx), static_cast<qreal>(dy)));
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}
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QPainterPath* QPainterPath_translatedWithOffset(const QPainterPath* self, QPointF* offset) {
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return new QPainterPath(self->translated(*offset));
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}
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QRectF* QPainterPath_boundingRect(const QPainterPath* self) {
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return new QRectF(self->boundingRect());
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}
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QRectF* QPainterPath_controlPointRect(const QPainterPath* self) {
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return new QRectF(self->controlPointRect());
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}
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int QPainterPath_fillRule(const QPainterPath* self) {
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Qt::FillRule _ret = self->fillRule();
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return static_cast<int>(_ret);
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}
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void QPainterPath_setFillRule(QPainterPath* self, int fillRule) {
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self->setFillRule(static_cast<Qt::FillRule>(fillRule));
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}
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bool QPainterPath_isEmpty(const QPainterPath* self) {
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return self->isEmpty();
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}
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QPainterPath* QPainterPath_toReversed(const QPainterPath* self) {
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return new QPainterPath(self->toReversed());
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}
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int QPainterPath_elementCount(const QPainterPath* self) {
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return self->elementCount();
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}
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QPainterPath__Element* QPainterPath_elementAt(const QPainterPath* self, int i) {
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return new QPainterPath::Element(self->elementAt(static_cast<int>(i)));
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}
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void QPainterPath_setElementPositionAt(QPainterPath* self, int i, double x, double y) {
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self->setElementPositionAt(static_cast<int>(i), static_cast<qreal>(x), static_cast<qreal>(y));
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}
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double QPainterPath_length(const QPainterPath* self) {
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qreal _ret = self->length();
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return static_cast<double>(_ret);
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}
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double QPainterPath_percentAtLength(const QPainterPath* self, double t) {
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qreal _ret = self->percentAtLength(static_cast<qreal>(t));
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return static_cast<double>(_ret);
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}
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QPointF* QPainterPath_pointAtPercent(const QPainterPath* self, double t) {
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return new QPointF(self->pointAtPercent(static_cast<qreal>(t)));
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}
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double QPainterPath_angleAtPercent(const QPainterPath* self, double t) {
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qreal _ret = self->angleAtPercent(static_cast<qreal>(t));
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return static_cast<double>(_ret);
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}
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double QPainterPath_slopeAtPercent(const QPainterPath* self, double t) {
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qreal _ret = self->slopeAtPercent(static_cast<qreal>(t));
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return static_cast<double>(_ret);
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}
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bool QPainterPath_intersectsWithQPainterPath(const QPainterPath* self, QPainterPath* p) {
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return self->intersects(*p);
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}
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bool QPainterPath_containsWithQPainterPath(const QPainterPath* self, QPainterPath* p) {
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return self->contains(*p);
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}
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QPainterPath* QPainterPath_united(const QPainterPath* self, QPainterPath* r) {
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return new QPainterPath(self->united(*r));
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}
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QPainterPath* QPainterPath_intersected(const QPainterPath* self, QPainterPath* r) {
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return new QPainterPath(self->intersected(*r));
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}
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QPainterPath* QPainterPath_subtracted(const QPainterPath* self, QPainterPath* r) {
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return new QPainterPath(self->subtracted(*r));
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}
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QPainterPath* QPainterPath_simplified(const QPainterPath* self) {
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return new QPainterPath(self->simplified());
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}
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bool QPainterPath_operatorEqual(const QPainterPath* self, QPainterPath* other) {
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return (*self == *other);
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}
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bool QPainterPath_operatorNotEqual(const QPainterPath* self, QPainterPath* other) {
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return (*self != *other);
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}
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QPainterPath* QPainterPath_operatorBitwiseAnd(const QPainterPath* self, QPainterPath* other) {
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return new QPainterPath(self->operator&(*other));
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}
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QPainterPath* QPainterPath_operatorBitwiseOr(const QPainterPath* self, QPainterPath* other) {
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return new QPainterPath(self->operator|(*other));
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}
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QPainterPath* QPainterPath_operatorPlus(const QPainterPath* self, QPainterPath* other) {
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return new QPainterPath(self->operator+(*other));
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}
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QPainterPath* QPainterPath_operatorMinus(const QPainterPath* self, QPainterPath* other) {
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return new QPainterPath(self->operator-(*other));
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}
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void QPainterPath_operatorBitwiseAndAssign(QPainterPath* self, QPainterPath* other) {
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self->operator&=(*other);
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}
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void QPainterPath_operatorBitwiseOrAssign(QPainterPath* self, QPainterPath* other) {
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self->operator|=(*other);
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}
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QPainterPath* QPainterPath_operatorPlusAssign(QPainterPath* self, QPainterPath* other) {
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QPainterPath& _ret = self->operator+=(*other);
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// Cast returned reference into pointer
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return &_ret;
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}
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QPainterPath* QPainterPath_operatorMinusAssign(QPainterPath* self, QPainterPath* other) {
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QPainterPath& _ret = self->operator-=(*other);
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// Cast returned reference into pointer
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return &_ret;
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}
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void QPainterPath_addRoundedRect4(QPainterPath* self, QRectF* rect, double xRadius, double yRadius, int mode) {
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self->addRoundedRect(*rect, static_cast<qreal>(xRadius), static_cast<qreal>(yRadius), static_cast<Qt::SizeMode>(mode));
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}
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void QPainterPath_addRoundedRect7(QPainterPath* self, double x, double y, double w, double h, double xRadius, double yRadius, int mode) {
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self->addRoundedRect(static_cast<qreal>(x), static_cast<qreal>(y), static_cast<qreal>(w), static_cast<qreal>(h), static_cast<qreal>(xRadius), static_cast<qreal>(yRadius), static_cast<Qt::SizeMode>(mode));
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}
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void QPainterPath_delete(QPainterPath* self) {
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delete self;
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}
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QPainterPathStroker* QPainterPathStroker_new() {
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return new QPainterPathStroker();
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}
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QPainterPathStroker* QPainterPathStroker_new2(QPen* pen) {
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return new QPainterPathStroker(*pen);
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}
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void QPainterPathStroker_setWidth(QPainterPathStroker* self, double width) {
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self->setWidth(static_cast<qreal>(width));
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}
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double QPainterPathStroker_width(const QPainterPathStroker* self) {
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qreal _ret = self->width();
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return static_cast<double>(_ret);
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}
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void QPainterPathStroker_setCapStyle(QPainterPathStroker* self, int style) {
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self->setCapStyle(static_cast<Qt::PenCapStyle>(style));
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}
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int QPainterPathStroker_capStyle(const QPainterPathStroker* self) {
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Qt::PenCapStyle _ret = self->capStyle();
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return static_cast<int>(_ret);
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}
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void QPainterPathStroker_setJoinStyle(QPainterPathStroker* self, int style) {
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self->setJoinStyle(static_cast<Qt::PenJoinStyle>(style));
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}
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int QPainterPathStroker_joinStyle(const QPainterPathStroker* self) {
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Qt::PenJoinStyle _ret = self->joinStyle();
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return static_cast<int>(_ret);
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}
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void QPainterPathStroker_setMiterLimit(QPainterPathStroker* self, double length) {
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self->setMiterLimit(static_cast<qreal>(length));
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}
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double QPainterPathStroker_miterLimit(const QPainterPathStroker* self) {
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qreal _ret = self->miterLimit();
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return static_cast<double>(_ret);
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}
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void QPainterPathStroker_setCurveThreshold(QPainterPathStroker* self, double threshold) {
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self->setCurveThreshold(static_cast<qreal>(threshold));
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}
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double QPainterPathStroker_curveThreshold(const QPainterPathStroker* self) {
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qreal _ret = self->curveThreshold();
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return static_cast<double>(_ret);
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}
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void QPainterPathStroker_setDashPattern(QPainterPathStroker* self, int dashPattern) {
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self->setDashPattern(static_cast<Qt::PenStyle>(dashPattern));
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}
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void QPainterPathStroker_setDashPatternWithDashPattern(QPainterPathStroker* self, struct miqt_array /* of double */ dashPattern) {
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QList<qreal> dashPattern_QList;
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dashPattern_QList.reserve(dashPattern.len);
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double* dashPattern_arr = static_cast<double*>(dashPattern.data);
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for(size_t i = 0; i < dashPattern.len; ++i) {
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dashPattern_QList.push_back(static_cast<double>(dashPattern_arr[i]));
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}
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self->setDashPattern(dashPattern_QList);
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}
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struct miqt_array /* of double */ QPainterPathStroker_dashPattern(const QPainterPathStroker* self) {
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QList<qreal> _ret = self->dashPattern();
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// Convert QList<> from C++ memory to manually-managed C memory
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double* _arr = static_cast<double*>(malloc(sizeof(double) * _ret.length()));
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for (size_t i = 0, e = _ret.length(); i < e; ++i) {
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_arr[i] = _ret[i];
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}
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struct miqt_array _out;
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_out.len = _ret.length();
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_out.data = static_cast<void*>(_arr);
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return _out;
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}
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void QPainterPathStroker_setDashOffset(QPainterPathStroker* self, double offset) {
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self->setDashOffset(static_cast<qreal>(offset));
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}
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double QPainterPathStroker_dashOffset(const QPainterPathStroker* self) {
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qreal _ret = self->dashOffset();
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return static_cast<double>(_ret);
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}
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QPainterPath* QPainterPathStroker_createStroke(const QPainterPathStroker* self, QPainterPath* path) {
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return new QPainterPath(self->createStroke(*path));
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}
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void QPainterPathStroker_delete(QPainterPathStroker* self) {
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delete self;
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}
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bool QPainterPath__Element_isMoveTo(const QPainterPath__Element* self) {
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return self->isMoveTo();
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}
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bool QPainterPath__Element_isLineTo(const QPainterPath__Element* self) {
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return self->isLineTo();
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}
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bool QPainterPath__Element_isCurveTo(const QPainterPath__Element* self) {
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return self->isCurveTo();
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}
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QPointF* QPainterPath__Element_ToQPointF(const QPainterPath__Element* self) {
|
|
return new QPointF(self->operator QPointF());
|
|
}
|
|
|
|
bool QPainterPath__Element_operatorEqual(const QPainterPath__Element* self, QPainterPath__Element* e) {
|
|
return (*self == *e);
|
|
}
|
|
|
|
bool QPainterPath__Element_operatorNotEqual(const QPainterPath__Element* self, QPainterPath__Element* e) {
|
|
return (*self != *e);
|
|
}
|
|
|
|
void QPainterPath__Element_delete(QPainterPath__Element* self) {
|
|
delete self;
|
|
}
|
|
|