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README.md
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# serohiege
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![](https://img.shields.io/badge/written%20in-Javascript-blue)
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A proof-of-concept game implementing some certain mechanics.
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- Drop in/out four player co-op using HTML5 Gamepad API (press Start to join; tested with XInput-compatible controllers)
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- Melee and ranged attacks (use second analog stick)
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- AI, enemy spawning, sprite animation, collision detection, health, dynamic viewport, death animations...
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- Incorporates some assets sourced under permissive licenses, see LICENSE.txt for more detail.
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Tags: game
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## TODO
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- Add features that were present in the inspiration game (drops, waves, level progression, persistence, menu)...
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- Windows binary using nw.js
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## See Also
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- HeroSiege, the inspiration for the ranged attack mechanic: http://store.steampowered.com/app/269210/
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- OpenGameArt: http://opengameart.org/
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- Universal LPC Sprite sheet: https://github.com/makrohn/Universal-LPC-spritesheet
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## Changelog
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2015-10-04: r0
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- Initial public release
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- [⬇️ serohiege-r0.7z](dist-archive/serohiege-r0.7z) *(1.95 MiB)*
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2015-09-21: r0-private
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- Initial private release
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